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    Searched refs:tesla (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_screen.h 110 struct nouveau_object *tesla; member in struct:nv50_screen
nv50_screen.c 63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
480 nouveau_object_del(&screen->tesla);
554 PUSH_DATA (push, screen->tesla->handle);
601 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
934 NULL, 0, &screen->tesla);
    [all...]
nv50_state_validate.c 135 if (nv50->screen->tesla->oclass >= NVA3_3D_CLASS) {
436 if (nv50->screen->tesla->oclass < NVA3_3D_CLASS)
nv50_state.c 124 if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
145 if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
    [all...]
nv50_shader_state.c 241 if (nv50->screen->tesla->oclass >= NVA3_3D_CLASS) {

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