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    Searched refs:testhashu32_fnv1 (Results 1 - 4 of 4) sorted by null

  /external/flatbuffers/tests/
monster_test_generated.h 470 uint32_t testhashu32_fnv1; member in struct:MyGame::Example::MonsterT
488 testhashu32_fnv1(0),
642 uint32_t testhashu32_fnv1() const { function in struct:MyGame::Example::FLATBUFFERS_FINAL_CLASS
816 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
817 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
883 uint32_t testhashu32_fnv1 = 0,
907 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
945 uint32_t testhashu32_fnv1 = 0,
    [all...]
  /external/flatbuffers/tests/MyGame/Example/
Monster.java 65 public boolean mutateTesthashu32Fnv1(long testhashu32_fnv1) { int o = __offset(38); if (o != 0) { bb.putInt(o + bb_pos, (int)testhashu32_fnv1); return true; } else { return false; } }
Monster.php 395 public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2)
414 self::addTesthashu32Fnv1($builder, $testhashu32_fnv1);
Monster.cs 56 public bool MutateTesthashu32Fnv1(uint testhashu32_fnv1) { int o = __p.__offset(38); if (o != 0) { __p.bb.PutUint(o + __p.bb_pos, testhashu32_fnv1); return true; } else { return false; } }

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