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    Searched refs:tex1D (Results 1 - 6 of 6) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 117 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
130 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; }
153 const tcu::Texture1D* tex1D;
180 const tcu::Texture1D* tex1D;
189 : tex1D (DE_NULL)
vktShaderRender.cpp 296 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler)
300 m_binding.tex1D = tex1D;
349 case TYPE_1D: delete m_binding.tex1D; break;
400 case TextureBinding::TYPE_1D: textures[ndx].tex1D = &binding.get1D(); break;
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  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 210 const rc::Texture1D* tex1D;
sglrReferenceContext.hpp 801 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
    [all...]
sglrReferenceContext.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageSamplingInstance.cpp     [all...]

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