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Searched
refs:texCoordHandle
(Results
1 - 6
of
6
) sorted by null
/cts/tests/openglperf2/jni/graphics/
TexturedMeshNode.cpp
24
int
texCoordHandle
= glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
33
glEnableVertexAttribArray(
texCoordHandle
);
34
glVertexAttribPointer(
texCoordHandle
, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
PerspectiveMeshNode.cpp
29
int
texCoordHandle
= glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
40
glEnableVertexAttribArray(
texCoordHandle
);
41
glVertexAttribPointer(
texCoordHandle
, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
/cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp
27
int
texCoordHandle
= glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
31
glEnableVertexAttribArray(
texCoordHandle
);
32
glVertexAttribPointer(
texCoordHandle
, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
/cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp
30
int
texCoordHandle
= glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
44
glEnableVertexAttribArray(
texCoordHandle
);
45
glVertexAttribPointer(
texCoordHandle
, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
732
int
texCoordHandle
= mMeshParameters[INDEX_TEXTURE_COORD].handle;
733
GLES20.glVertexAttribPointer(
texCoordHandle
, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
741
GLES20.glEnableVertexAttribArray(
texCoordHandle
);
750
GLES20.glDisableVertexAttribArray(
texCoordHandle
);
[
all
...]
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
732
int
texCoordHandle
= mMeshParameters[INDEX_TEXTURE_COORD].handle;
733
GLES20.glVertexAttribPointer(
texCoordHandle
, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
741
GLES20.glEnableVertexAttribArray(
texCoordHandle
);
750
GLES20.glDisableVertexAttribArray(
texCoordHandle
);
[
all
...]
Completed in 724 milliseconds