/external/deqp/framework/opengl/ |
gluPixelTransfer.hpp | 44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
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gluPixelTransfer.cpp | 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
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gluTexture.cpp | 557 if (!gl.texImage3D) 575 gl.texImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr()); 679 if (!gl.texImage3D) 697 gl.texImage3D(GL_TEXTURE_3D, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr()); 770 if (!gl.texImage3D) 788 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr());
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gluES3PlusWrapperFuncs.inl | 249 dst->texImage3D = src.texImage3D;
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gluStateReset.cpp | 222 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 249 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 844 gl.texImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 67 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
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sglrContextWrapper.cpp | 131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
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sglrGLContext.hpp | 79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 188 gl->texImage3D = &glTexImage3D;
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glwInitES31Direct.inl | 249 gl->texImage3D = &glTexImage3D;
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glwFunctions.inl | 477 glTexImage3DFunc texImage3D; [all...] |
glwInitES30.inl | 188 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitES32Direct.inl | 290 gl->texImage3D = &glTexImage3D;
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glwInitES31.inl | 249 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitES32.inl | 290 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); [all...] |
glwInitGL30.inl | 185 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitGL31.inl | 196 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitGL32.inl | 213 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitGL33.inl | 232 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitGL40.inl | 260 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); [all...] |
glwInitGL41.inl | 334 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 419 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr()); [all...] |
glsFboUtil.cpp | 352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0,
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/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderFramebufferFetchTests.cpp | [all...] |