/external/skia/src/ports/ |
SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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SkScalerContext_win_dw.cpp | 435 DWRITE_TEXTURE_TYPE textureType, 493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox), 751 DWRITE_TEXTURE_TYPE textureType) 754 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) { 824 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType, [all...] |
/external/swiftshader/src/Renderer/ |
Sampler.cpp | 54 textureType = TEXTURE_NULL; 87 if(textureType != TEXTURE_NULL) 89 state.textureType = textureType; 111 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type) 248 textureType = type; 373 return textureType != TEXTURE_NULL; 386 return textureType == TEXTURE_CUBE; 391 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY [all...] |
Sampler.hpp | 68 enum TextureType ENUM_UNDERLYING_TYPE_UNSIGNED_INT 132 TextureType textureType : BITS(TEXTURE_LAST); 157 void setTextureLevel(int face, int level, Surface *surface, TextureType type); 191 TextureType getTextureType() const; 199 TextureType textureType;
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.h | 28 void SetInputTextureType(GLenum textureType);
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Renderer.cpp | 217 void Renderer::SetInputTextureType(GLenum textureType) 219 mInputTextureType = textureType;
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/external/skia/src/gpu/mtl/ |
GrMtlGpu.mm | 28 txDesc.textureType = MTLTextureType3D;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageTests.cpp | 292 std::ostringstream textureType; 295 textureType << "u"; 297 textureType << "i"; 302 textureType << "texture1D"; 306 textureType << "texture1DArray"; 310 textureType << "texture2D"; 314 textureType << "texture2DArray"; 318 textureType << "texture3D"; 322 textureType << "textureCube"; 326 textureType << "textureCubeArray" [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 64 enum TextureType 90 TextureType textureType; 494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Surface.cpp | 50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType) 59 mTextureTarget = textureType;
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Program.cpp | 249 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex) 256 return samplersPS[samplerIndex].textureType; 260 return samplersVS[samplerIndex].textureType; 1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; 1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; [all...] |
Program.h | 89 TextureType getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex); 184 TextureType textureType;
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/external/deqp/modules/gles31/functional/ |
es31fShaderImageLoadStoreTests.cpp | 89 static inline IVec3 defaultImageSize (TextureType type) 120 static const char* getTextureTypeName (TextureType type) 237 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) 243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" 244 : textureType == TEXTURETYPE_2D ? "2D" 245 : textureType == TEXTURETYPE_3D ? "3D" 246 : textureType == TEXTURETYPE_CUBE ? "Cube" 247 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray" 253 static inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType [all...] |
es31fTextureGatherTests.cpp | 67 using glu::TextureTestUtil::TextureType; 837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) 841 switch (textureType) 851 switch (textureType) 889 static inline int getNumTextureSamplingDimensions (TextureType type) 900 static deUint32 getGLTextureType (TextureType type) 946 TextureType textureType, 1005 static glu::ProgramSources genProgramSources (GatherType, TextureType, const tcu::TextureFormat&, const GatherArgs&, const string& refZExpr, const IVec2& offsetRange) [all...] |
es31fLayoutBindingTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | 73 enum TextureType 855 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) 859 switch (textureType) 869 switch (textureType) 907 static inline int getNumTextureSamplingDimensions (TextureType type) 1003 TextureType textureType; 1006 GatherCaseBaseParams (const TextureType textureType_, 1030 , textureType (textureType_ [all...] |
vktShaderRender.cpp | [all...] |
vktShaderRender.hpp | 568 TextureBinding::Type textureType,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Program.cpp | 328 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex) 335 return samplersPS[samplerIndex].textureType; 339 return samplersVS[samplerIndex].textureType; [all...] |
Program.h | 139 TextureType getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex); 293 TextureType textureType;
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/external/deqp/modules/glshared/ |
glsLongStressCase.hpp | 134 glu::TextureTestUtil::TextureType textureType; 149 TextureSpec (const glu::TextureTestUtil::TextureType texType, 163 : textureType (texType)
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/external/swiftshader/src/Shader/ |
SamplerCore.cpp | 79 if(state.textureType == TEXTURE_NULL) 101 if(state.textureType == TEXTURE_CUBE) 112 if(state.textureType != TEXTURE_3D) 114 if(state.textureType != TEXTURE_CUBE) 311 if(state.textureType == TEXTURE_NULL) 333 if(state.textureType == TEXTURE_CUBE) 344 if(state.textureType != TEXTURE_3D) 346 if(state.textureType != TEXTURE_CUBE) 689 if(state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D) 708 (state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D) [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DVertexDeclaration9.cpp | 254 static const D3DDECLTYPE textureType[4] = 266 vertexElement[numElements].Type = textureType[textureFormats & 0x3];
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/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 356 PBufferSurface::PBufferSurface(Display *display, const Config *config, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType, EGLBoolean largestPBuffer)
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureTestUtil.cpp | 300 void TextureBinding::updateTextureData (const TestTextureSp& textureData, const TextureBinding::Type textureType) 308 m_type = textureType; 313 const VkImageViewType imageViewType = textureTypeToImageViewType(textureType); [all...] |