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  /external/skia/src/ports/
SkScalerContext_win_dw.h 41 DWRITE_TEXTURE_TYPE textureType);
45 DWRITE_TEXTURE_TYPE textureType,
SkScalerContext_win_dw.cpp 435 DWRITE_TEXTURE_TYPE textureType,
493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox),
751 DWRITE_TEXTURE_TYPE textureType)
754 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) {
824 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType,
    [all...]
  /external/swiftshader/src/Renderer/
Sampler.cpp 54 textureType = TEXTURE_NULL;
87 if(textureType != TEXTURE_NULL)
89 state.textureType = textureType;
111 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type)
248 textureType = type;
373 return textureType != TEXTURE_NULL;
386 return textureType == TEXTURE_CUBE;
391 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY
    [all...]
Sampler.hpp 68 enum TextureType ENUM_UNDERLYING_TYPE_UNSIGNED_INT
132 TextureType textureType : BITS(TEXTURE_LAST);
157 void setTextureLevel(int face, int level, Surface *surface, TextureType type);
191 TextureType getTextureType() const;
199 TextureType textureType;
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.h 28 void SetInputTextureType(GLenum textureType);
Renderer.cpp 217 void Renderer::SetInputTextureType(GLenum textureType)
219 mInputTextureType = textureType;
  /external/skia/src/gpu/mtl/
GrMtlGpu.mm 28 txDesc.textureType = MTLTextureType3D;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 292 std::ostringstream textureType;
295 textureType << "u";
297 textureType << "i";
302 textureType << "texture1D";
306 textureType << "texture1DArray";
310 textureType << "texture2D";
314 textureType << "texture2DArray";
318 textureType << "texture3D";
322 textureType << "textureCube";
326 textureType << "textureCubeArray"
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  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 64 enum TextureType
90 TextureType textureType;
494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Surface.cpp 50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType)
59 mTextureTarget = textureType;
Program.cpp 249 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex)
256 return samplersPS[samplerIndex].textureType;
260 return samplersVS[samplerIndex].textureType;
1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
    [all...]
Program.h 89 TextureType getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex);
184 TextureType textureType;
  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 89 static inline IVec3 defaultImageSize (TextureType type)
120 static const char* getTextureTypeName (TextureType type)
237 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler)
243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer"
244 : textureType == TEXTURETYPE_2D ? "2D"
245 : textureType == TEXTURETYPE_3D ? "3D"
246 : textureType == TEXTURETYPE_CUBE ? "Cube"
247 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray"
253 static inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType
    [all...]
es31fTextureGatherTests.cpp 67 using glu::TextureTestUtil::TextureType;
837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format)
841 switch (textureType)
851 switch (textureType)
889 static inline int getNumTextureSamplingDimensions (TextureType type)
900 static deUint32 getGLTextureType (TextureType type)
946 TextureType textureType,
1005 static glu::ProgramSources genProgramSources (GatherType, TextureType, const tcu::TextureFormat&, const GatherArgs&, const string& refZExpr, const IVec2& offsetRange)
    [all...]
es31fLayoutBindingTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp 73 enum TextureType
855 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format)
859 switch (textureType)
869 switch (textureType)
907 static inline int getNumTextureSamplingDimensions (TextureType type)
1003 TextureType textureType;
1006 GatherCaseBaseParams (const TextureType textureType_,
1030 , textureType (textureType_
    [all...]
vktShaderRender.cpp     [all...]
vktShaderRender.hpp 568 TextureBinding::Type textureType,
  /external/swiftshader/src/OpenGL/libGLESv2/
Program.cpp 328 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex)
335 return samplersPS[samplerIndex].textureType;
339 return samplersVS[samplerIndex].textureType;
    [all...]
Program.h 139 TextureType getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex);
293 TextureType textureType;
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 134 glu::TextureTestUtil::TextureType textureType;
149 TextureSpec (const glu::TextureTestUtil::TextureType texType,
163 : textureType (texType)
  /external/swiftshader/src/Shader/
SamplerCore.cpp 79 if(state.textureType == TEXTURE_NULL)
101 if(state.textureType == TEXTURE_CUBE)
112 if(state.textureType != TEXTURE_3D)
114 if(state.textureType != TEXTURE_CUBE)
311 if(state.textureType == TEXTURE_NULL)
333 if(state.textureType == TEXTURE_CUBE)
344 if(state.textureType != TEXTURE_3D)
346 if(state.textureType != TEXTURE_CUBE)
689 if(state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D)
708 (state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D)
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DVertexDeclaration9.cpp 254 static const D3DDECLTYPE textureType[4] =
266 vertexElement[numElements].Type = textureType[textureFormats & 0x3];
  /external/swiftshader/src/OpenGL/libEGL/
Surface.cpp 356 PBufferSurface::PBufferSurface(Display *display, const Config *config, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType, EGLBoolean largestPBuffer)
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureTestUtil.cpp 300 void TextureBinding::updateTextureData (const TestTextureSp& textureData, const TextureBinding::Type textureType)
308 m_type = textureType;
313 const VkImageViewType imageViewType = textureTypeToImageViewType(textureType);
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