OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:textureUniformHandle
(Results
1 - 3
of
3
) sorted by null
/cts/tests/openglperf2/jni/graphics/
TexturedMeshNode.cpp
22
int
textureUniformHandle
= glGetUniformLocation(program.mProgramId, "u_Texture");
29
glUniform1i(
textureUniformHandle
, 0);
PerspectiveMeshNode.cpp
26
int
textureUniformHandle
= glGetUniformLocation(prog.mProgramId, "u_Texture");
34
glUniform1i(
textureUniformHandle
, 0);
/cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp
24
int
textureUniformHandle
= glGetUniformLocation(program.mProgramId, "u_Texture");
38
glUniform1i(
textureUniformHandle
, 0);
48
glUniform1i(
textureUniformHandle
, 0);
Completed in 273 milliseconds