HomeSort by relevance Sort by last modified time
    Searched refs:tls_required (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_shader_state.c 39 if (!nvc0->state.tls_required)
41 nvc0->state.tls_required |= 1 << stage;
43 if (nvc0->state.tls_required == (1 << stage))
45 nvc0->state.tls_required &= ~(1 << stage);
nvc0_screen.h 52 uint8_t tls_required; /* bitmask of shader types using l[] */ member in struct:nvc0_graph_state
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_screen.h 48 uint8_t tls_required; member in struct:nv50_graph_state
nv50_shader_state.c 138 if (!nv50->state.tls_required || nv50->state.new_tls_space)
141 nv50->state.tls_required |= 1 << stage;
143 if (nv50->state.tls_required == (1 << stage))
145 nv50->state.tls_required &= ~(1 << stage);

Completed in 54 milliseconds