/external/deqp/modules/glshared/ |
glsFragmentOpUtil.cpp | 39 inline T triQuadInterpolate (const T values[4], float xFactor, float yFactor) 253 tcu::Vec4 color = triQuadInterpolate(quad.color, xRatio, yRatio); 254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio); 255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio);
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glsShaderPerformanceMeasurer.cpp | 53 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) 93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]));
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/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 96 inline float triQuadInterpolate (const float x, const float y, const tcu::Vec4& quad) 238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
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/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | 478 static inline T triQuadInterpolate (const T (&values)[4], float xFactor, float yFactor) 599 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); 677 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); [all...] |
es31fTextureBorderClampTests.cpp | [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) 368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx])) [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) 368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx])) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | 523 static inline T triQuadInterpolate (const T (&values)[4], float xFactor, float yFactor) 644 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); 722 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); [all...] |