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Searched
refs:unViewport_
(Results
1 - 2
of
2
) sorted by null
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_shader.h
49
GLint
unViewport_
;
shadertoy_shader.cpp
47
uiChannel0_(-1),
unViewport_
(-1), unCorners_(-1), shader_program_(0) {
78
unViewport_
= glGetUniformLocation(shader_program_, "unViewport");
155
if (
unViewport_
!= -1)
156
glUniform4f(
unViewport_
, 0, 0, (float)width, (float)height);
Completed in 55 milliseconds