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    Searched refs:uniHandler (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/vk/
GrVkDescriptorSetManager.cpp 100 const GrVkUniformHandler* uniHandler) const {
101 SkASSERT(uniHandler);
107 if (fBindingVisibilities.count() != uniHandler->numSamplers()) {
110 for (int i = 0; i < uniHandler->numSamplers(); ++i) {
111 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i]) {
116 if (fBindingVisibilities.count() != uniHandler->numTexelBuffers()) {
119 for (int i = 0; i < uniHandler->numTexelBuffers(); ++i) {
120 if (uniHandler->texelBufferVisibility(i) != fBindingVisibilities[i]) {
  /external/skia/src/gpu/ccpr/
GrCCPRPathProcessor.cpp 117 GrGLSLUniformHandler* uniHandler = args.fUniformHandler;
121 fAtlasAdjustUniform = uniHandler->addUniform(
177 this->emitTransforms(v, varyingHandler, uniHandler, gpArgs->fPositionVar, "pathcoord",
  /external/skia/src/gpu/instanced/
InstanceProcessor.cpp 221 GrGLSLUniformHandler* uniHandler = args.fUniformHandler;
403 this->emitTransforms(v, varyingHandler, uniHandler, gpArgs->fPositionVar, localCoords,
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