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Searched
refs:uniform_pitch
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_resource.h
33
uint32_t
uniform_pitch
;
member in struct:nv30_miptree
nv30_miptree.c
409
mt->
uniform_pitch
= util_format_get_nblocksx(pt->format, w) * blocksz;
410
mt->
uniform_pitch
= align(mt->
uniform_pitch
, 64);
415
/* round_down_pow2(mt->
uniform_pitch
/ 4) */
416
1 << (util_last_bit(mt->
uniform_pitch
/ 4) - 1));
417
mt->
uniform_pitch
= align(mt->
uniform_pitch
, pitch_align);
421
if (!mt->
uniform_pitch
)
431
lvl->pitch = mt->
uniform_pitch
;
445
if (!mt->
uniform_pitch
)
[
all
...]
nv30_texture.c
289
so->npot_size1 = (pt->depth0 << 20) | mt->
uniform_pitch
;
295
so->swz |= mt->
uniform_pitch
<< NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT;
Completed in 2761 milliseconds