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Searched
refs:unlockInternal
(Results
1 - 25
of
26
) sorted by null
1
2
/external/swiftshader/src/Main/
FrameBufferOzone.cpp
40
buffer->
unlockInternal
();
/external/swiftshader/src/D3D8/
Direct3DVolume8.hpp
39
void
unlockInternal
() override;
Direct3DSwapChain8.cpp
116
backBuffer[0]->
unlockInternal
(); // FIXME: External
228
backBuffer[index]->
unlockInternal
(); // FIXME: External
Direct3DVolume8.cpp
41
void Direct3DVolume8::
unlockInternal
()
43
Surface::
unlockInternal
();
Direct3DSurface8.hpp
38
void
unlockInternal
() override;
Direct3DSurface8.cpp
78
void Direct3DSurface8::
unlockInternal
()
80
Surface::
unlockInternal
();
/external/swiftshader/src/D3D9/
Direct3DVolume9.hpp
39
void
unlockInternal
() override;
Direct3DVolume9.cpp
49
void Direct3DVolume9::
unlockInternal
()
51
Surface::
unlockInternal
();
Direct3DSurface9.hpp
37
void
unlockInternal
() override;
Direct3DVolumeTexture9.cpp
229
source->
unlockInternal
();
230
dest->
unlockInternal
();
Direct3DSurface9.cpp
93
void Direct3DSurface9::
unlockInternal
()
95
Surface::
unlockInternal
();
Direct3DSwapChain9.cpp
190
backBuffer[0]->
unlockInternal
(); // FIXME: External
399
backBuffer[index]->
unlockInternal
(); // FIXME: External
/external/swiftshader/src/OpenGL/common/
Image.hpp
166
void
unlockInternal
() override = 0;
311
void
unlockInternal
() override
320
sw::Surface::
unlockInternal
();
Image.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGL/
Device.cpp
567
source->
unlockInternal
();
568
dest->
unlockInternal
();
619
source->
unlockInternal
();
620
dest->
unlockInternal
();
Surface.cpp
165
backBuffer->
unlockInternal
();
Image.hpp
43
void
unlockInternal
() override;
Image.cpp
79
void Image::
unlockInternal
()
81
Surface::
unlockInternal
();
/external/swiftshader/src/OpenGL/libGLES_CM/
Device.cpp
452
source->
unlockInternal
();
453
dest->
unlockInternal
();
504
source->
unlockInternal
();
505
dest->
unlockInternal
();
/external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp
619
source->
unlockInternal
();
620
dest->
unlockInternal
();
657
source->
unlockInternal
();
658
dest->
unlockInternal
();
733
source->
unlockInternal
();
734
dest->
unlockInternal
();
/external/swiftshader/src/Renderer/
Surface.hpp
283
virtual void
unlockInternal
() = 0;
494
return internal ?
unlockInternal
() : unlockExternal();
Blitter.cpp
125
dest->
unlockInternal
();
197
source->
unlockInternal
();
198
dest->
unlockInternal
();
227
source->
unlockInternal
();
228
dest->
unlockInternal
();
[
all
...]
Surface.cpp
[
all
...]
Renderer.cpp
1000
draw.renderTarget[i]->
unlockInternal
();
1006
draw.depthBuffer->
unlockInternal
();
[
all
...]
/external/swiftshader/src/OpenGL/libEGL/
Surface.cpp
264
backBuffer->
unlockInternal
();
Completed in 528 milliseconds
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