HomeSort by relevance Sort by last modified time
    Searched refs:unscaleSByte (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Shader/
Constants.hpp 100 float4 unscaleSByte;
Constants.cpp 342 static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F};
350 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte));
VertexRoutine.cpp 240 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte));
241 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte));
242 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte));
243 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte));

Completed in 80 milliseconds