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    Searched refs:unscaleShort (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Shader/
Constants.hpp 101 float4 unscaleShort;
Constants.cpp 343 static const float4 unscaleShort = {1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF};
351 memcpy(&this->unscaleShort, &unscaleShort, sizeof(unscaleShort));
VertexRoutine.cpp 283 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
284 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
285 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
286 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));

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