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Searched
refs:unscaleShort
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/Shader/
Constants.hpp
101
float4
unscaleShort
;
Constants.cpp
343
static const float4
unscaleShort
= {1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF};
351
memcpy(&this->
unscaleShort
, &
unscaleShort
, sizeof(
unscaleShort
));
VertexRoutine.cpp
283
if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,
unscaleShort
));
284
if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,
unscaleShort
));
285
if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,
unscaleShort
));
286
if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,
unscaleShort
));
Completed in 728 milliseconds