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  /frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp 39 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
61 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
88 ALOGV("+updateTexImage");
89 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
90 ALOGV("-updateTexImage");
120 ALOGV("+updateTexImage");
121 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
122 ALOGV("-updateTexImage");
151 // updateTexImage so the next dequeue from the producer thread will block
156 // We must call updateTexImage to consume the first frame so that th
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SurfaceTextureMultiContextGL_test.cpp 34 ASSERT_EQ(OK, mST->updateTexImage());
40 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage());
49 ASSERT_EQ(OK, mST->updateTexImage());
65 ASSERT_EQ(OK, mST->updateTexImage());
81 ASSERT_EQ(OK, mST->updateTexImage());
94 ASSERT_EQ(OK, mST->updateTexImage());
109 ASSERT_EQ(OK, mST->updateTexImage());
126 ASSERT_EQ(OK, mST->updateTexImage());
146 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage());
155 ASSERT_EQ(OK, mST->updateTexImage());
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SurfaceTextureGLToGL_test.cpp 47 mST->updateTexImage(); // consume it
51 mST->updateTexImage();
69 mST->updateTexImage();
72 mST->updateTexImage();
126 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
127 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
182 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
229 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
283 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
321 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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SurfaceTextureGL_test.cpp 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
105 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
169 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
314 // updateTexImage call that doesn't consume a newly available buffer
320 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
355 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
401 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
433 // to handle a special case where updateTexImage is called
491 EXPECT_EQ(OK,mST->updateTexImage());
496 EXPECT_EQ(OK,mST->updateTexImage());
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SurfaceTextureFBO_test.cpp 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
79 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
SurfaceTextureClient_test.cpp 59 // We need a valid GL context so we can test updateTexImage()
370 EXPECT_EQ(OK, mST->updateTexImage());
371 EXPECT_EQ(OK, mST->updateTexImage());
381 EXPECT_EQ(OK, mST->updateTexImage());
382 EXPECT_EQ(OK, mST->updateTexImage());
383 EXPECT_EQ(OK, mST->updateTexImage());
399 EXPECT_EQ(OK, mST->updateTexImage());
401 EXPECT_EQ(OK, mST->updateTexImage());
403 EXPECT_EQ(OK, mST->updateTexImage());
418 EXPECT_EQ(OK, mST->updateTexImage());
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MultiTextureConsumer_test.cpp 112 mGlConsumer->updateTexImage();
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaOutputSurface.java 39 * texture with updateTexImage, then render the texture with GL to a pbuffer.
256 mTextureRender.checkGlError("before updateTexImage");
257 mSurfaceTexture.updateTexImage();
284 mTextureRender.checkGlError("before updateTexImage");
285 mSurfaceTexture.updateTexImage();
297 mTextureRender.checkGlError("before updateTexImage");
298 mSurfaceTexture.updateTexImage();
  /cts/tests/tests/media/src/android/media/cts/
OutputSurface.java 35 * texture with updateTexImage, then render the texture with GL to a pbuffer.
252 mTextureRender.checkGlError("before updateTexImage");
253 mSurfaceTexture.updateTexImage();
280 mTextureRender.checkGlError("before updateTexImage");
281 mSurfaceTexture.updateTexImage();
293 mTextureRender.checkGlError("before updateTexImage");
294 mSurfaceTexture.updateTexImage();
VideoSurfaceView.java 97 mSurfaceTexture.updateTexImage();
  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 59 // This version of updateTexImage() takes a functor that may be used to
63 status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync,
  /frameworks/base/libs/hwui/
DeferredLayerUpdater.cpp 115 if (mSurfaceTexture->updateTexImage() == NO_ERROR) {
124 while (mSurfaceTexture->updateTexImage() == NO_ERROR) {
DeferredLayerUpdater.h 81 ANDROID_API void updateTexImage() {
  /frameworks/base/core/jni/
android_view_HardwareLayer.cpp 78 layer->updateTexImage();
  /cts/tests/tests/graphics/src/android/graphics/cts/
RenderTarget.java 115 updateTexImage((SurfaceTexture) msg.obj);
136 private void updateTexImage(SurfaceTexture texture) {
137 texture.updateTexImage();
ANativeWindowTest.java 156 consumer.updateTexImage();
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 34 * When {@link #updateTexImage} is called, the contents of the texture object specified
45 * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image
64 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
67 * #updateTexImage} should not be called directly from the callback.
171 * safe to call {@link #updateTexImage} without first binding the OpenGL ES context to the
187 * so it is not safe to call {@link #updateTexImage} without first binding the OpenGL ES
231 * updateTexImage() is called.
242 public void updateTexImage() {
259 * calls to {@link #updateTexImage} will throw an {@link java.lang.IllegalStateException} until
295 * the most recent call to updateTexImage
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java 111 mSurfaceTexture.updateTexImage();
  /frameworks/av/cmds/screenrecord/
FrameOutput.cpp 117 mGlConsumer->updateTexImage();
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureSource.java 205 mSurfaceTexture.updateTexImage();
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
GpuVideoTrackDecoder.java 136 mSurfaceTexture.updateTexImage();
  /frameworks/native/cmds/flatland/
Main.cpp 347 err = mGLConsumer->updateTexImage();
349 fprintf(stderr, "GLConsumer::updateTexImage error: %d\n", err);
549 err = mGLConsumer->updateTexImage();
551 fprintf(stderr, "GLConsumer::updateTexImage error: %d\n", err);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
CameraPreviewRenderable.java 168 mCameraSurfaceTexture.updateTexImage();
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 106 mSurface.updateTexImage();
  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 44 * desired options, and call updateTexImage() when a new frame is desired.
50 * updateTexImage().
63 // updateTexImage. useFenceSync specifies whether fences should be used to
79 // updateTexImage. After that point, all calls to updateTexImage must be
84 // calls to updateTexImage.
92 // updateTexImage acquires the most recently queued buffer, and sets the
99 status_t updateTexImage();
101 // releaseTexImage releases the texture acquired in updateTexImage().
110 // when the current buffer is released by updateTexImage(). Multipl
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