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    Searched refs:use_llvm (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/drivers/softpipe/
sp_screen.h 49 boolean use_llvm; member in struct:softpipe_screen
sp_draw_arrays.c 127 if (softpipe_screen(sp->pipe.screen)->use_llvm) {
159 if (softpipe_screen(sp->pipe.screen)->use_llvm) {
sp_screen.c 48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
316 if (sp_screen->use_llvm)
570 screen->use_llvm = debug_get_option_use_llvm();
sp_context.c 274 if (sp_screen->use_llvm)
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_gs.c 680 boolean use_llvm = draw->llvm != NULL; local
681 if (!use_llvm && shader && shader->machine->Tokens != shader->state.tokens) {
723 boolean use_llvm = draw->llvm != NULL; local
730 if (use_llvm) {
762 if (use_llvm) {
813 if (use_llvm) {

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