/external/skia/src/gpu/ccpr/ |
GrCCPRCubicProcessor.h | 55 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 56 varyingHandler->addVarying("insets", &fInset, kHigh_GrSLPrecision); 57 varyingHandler->addVarying("ts", &fTS, kHigh_GrSLPrecision); 87 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 88 this->INHERITED::resetVaryings(varyingHandler); 89 varyingHandler->addVarying("klm", &fKLM, kHigh_GrSLPrecision); 90 varyingHandler->addVarying("grad_matrix", &fGradMatrix, kHigh_GrSLPrecision); 121 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 122 this->INHERITED::resetVaryings(varyingHandler); 123 varyingHandler->addVarying("klmd", &fKLMD, kHigh_GrSLPrecision) [all...] |
GrCCPRTriangleProcessor.h | 81 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 82 this->INHERITED::resetVaryings(varyingHandler); 83 varyingHandler->addFlatVarying("edge_distance", &fEdgeDistance, kHigh_GrSLPrecision); 84 varyingHandler->addFlatVarying("devcoord", &fDevCoord, kHigh_GrSLPrecision); 85 varyingHandler->addFlatVarying("neighbors", &fNeighbors, kHigh_GrSLPrecision); 86 varyingHandler->addFlatVarying("edge_distances", &fEdgeDistances, kHigh_GrSLPrecision); 87 varyingHandler->addFlatVarying("corner_idx", &fCornerIdx, kLow_GrSLPrecision);
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GrCCPRQuadraticProcessor.h | 37 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 38 varyingHandler->addVarying("canonical_coord", &fCanonicalCoord, kHigh_GrSLPrecision); 89 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { 90 this->INHERITED::resetVaryings(varyingHandler); 91 varyingHandler->addFlatVarying("canonical_derivatives", &fFragCanonicalDerivatives, 93 varyingHandler->addVarying("edge_distance", &fEdgeDistance, kHigh_GrSLPrecision);
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GrCCPRPathProcessor.cpp | 118 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 125 varyingHandler->emitAttributes(proc); 129 varyingHandler->addVarying("texcoord", &texcoord, kHigh_GrSLPrecision); 130 varyingHandler->addFlatPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor), 177 this->emitTransforms(v, varyingHandler, uniHandler, gpArgs->fPositionVar, "pathcoord",
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GrCCPRCoverageProcessor.cpp | 96 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 100 varyingHandler->addFlatVarying("wind", &fFragWind, kLow_GrSLPrecision); 103 varyingHandler->addVarying("coverage_times_wind", &fFragCoverageTimesWind, 107 this->resetVaryings(varyingHandler); 109 varyingHandler->emitAttributes(proc);
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/external/skia/src/gpu/effects/ |
GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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GrBitmapTextGeoProc.cpp | 26 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 30 varyingHandler->emitAttributes(cte); 38 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 45 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); 56 varyingHandler,
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GrDistanceFieldGeoProc.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 42 varyingHandler->emitAttributes(dfTexEffect); 54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 66 varyingHandler, 82 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 91 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); 320 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 324 varyingHandler->emitAttributes(dfTexEffect); 327 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 330 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor) [all...] |
GrBezierEffect.cpp | 74 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 78 varyingHandler->emitAttributes(gp); 81 varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); 98 varyingHandler, 335 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 339 varyingHandler->emitAttributes(gp); 342 varyingHandler->addVarying("HairQuadEdge", &v); 359 varyingHandler, 542 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 546 varyingHandler->emitAttributes(gp) [all...] |
/external/skia/src/gpu/glsl/ |
GrGLSLGeometryProcessor.h | 33 GrGLSLVaryingHandler* varyingHandler, 38 this->emitTransforms(vb, varyingHandler, uniformHandler,
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GrGLSLGeometryShaderBuilder.cpp | 55 fProgramBuilder->varyingHandler()->getGeomDecls(&this->inputs(), &this->outputs());
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GrGLSLVertexShaderBuilder.cpp | 51 fProgramBuilder->varyingHandler()->getVertexDecls(&this->inputs(), &this->outputs());
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GrGLSLPrimitiveProcessor.h | 72 GrGLSLVaryingHandler* varyingHandler, 86 , fVaryingHandler(varyingHandler)
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GrGLSLGeometryProcessor.cpp | 27 GrGLSLVaryingHandler* varyingHandler, 59 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision);
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GrGLSLProgramBuilder.h | 85 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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/external/skia/src/gpu/instanced/ |
InstanceProcessor.cpp | 222 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 226 varyingHandler->emitAttributes(ip); 257 backend->init(varyingHandler, v); 318 backend->initInnerShape(varyingHandler, v); 403 this->emitTransforms(v, varyingHandler, uniHandler, gpArgs->fPositionVar, localCoords, 409 void GLSLInstanceProcessor::Backend::init(GrGLSLVaryingHandler* varyingHandler, 415 this->onInit(varyingHandler, v); 418 varyingHandler->addFlatVarying("color", &fColor, kLow_GrSLPrecision); 531 void GLSLInstanceProcessor::Backend::initInnerShape(GrGLSLVaryingHandler* varyingHandler, 535 this->onInitInnerShape(varyingHandler, v) [all...] |
/external/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 68 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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/external/skia/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 70 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 77 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 81 varyingHandler->emitAttributes(gp); 86 varyingHandler->addVarying("color", &varying); 145 varyingHandler, 154 varyingHandler, 165 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha");
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GrPathProcessor.cpp | 50 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, 61 GrGLVaryingHandler* glVaryingHandler = (GrGLVaryingHandler*) varyingHandler;
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/external/skia/tests/ |
GrPipelineDynamicStateTest.cpp | 89 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 90 varyingHandler->emitAttributes(mp); 91 varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor);
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GrMeshTest.cpp | 324 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 325 varyingHandler->emitAttributes(mp); 326 varyingHandler->addPassThroughAttribute(mp.fColor, args.fOutputColor);
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/external/skia/src/gpu/ops/ |
GrDashOp.cpp | [all...] |
GrAAConvexPathRenderer.cpp | 561 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 565 varyingHandler->emitAttributes(qe); 568 varyingHandler->addVarying("QuadEdge", &v); 572 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor); 581 varyingHandler, [all...] |
GrMSAAPathRenderer.cpp | 136 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 140 varyingHandler->emitAttributes(qp); 141 varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor); 144 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); 152 this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar,
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