HomeSort by relevance Sort by last modified time
    Searched refs:vertSource (Results 1 - 8 of 8) sorted by null

  /external/deqp/modules/gles31/functional/
es31fNegativeShaderStorageTests.cpp 208 const std::string vertSource = genCommonSource(ctx, GL_VERTEX_SHADER);
242 sources << glu::VertexSource(vertSource)
247 sources << glu::VertexSource(vertSource)
254 sources << glu::VertexSource(vertSource)
261 sources << glu::VertexSource(vertSource)
es31fNegativeComputeTests.cpp 389 const glu::VertexSource vertSource(tcu::StringTemplate(vertexShaderSource).specialize(args));
394 glu::ShaderProgram vertProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << vertSource);
474 const glu::VertexSource vertSource(tcu::StringTemplate(vertexShaderSource).specialize(args));
476 glu::ShaderProgram graphicsPipelineProgram (ctx.getRenderContext(), glu::ProgramSources() << vertSource << fragSource);
823 const glu::VertexSource vertSource (tcu::StringTemplate(genBuiltInSource(glu::SHADERTYPE_VERTEX)).specialize(args));
830 glu::ShaderProgram vertProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << vertSource);
    [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.cpp 686 void setSources (const string& vertSource, const string& fragSource);
726 void Program::setSources (const string& vertSource, const string& fragSource)
728 const char* const vertSourceCstr = vertSource.c_str();
731 m_vertSource = vertSource;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 405 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX);
414 glShaderSource(vertShader, 1, &vertSource, 0);
es2fShaderStateQueryTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTransformFeedbackTests.cpp 325 static void genShaderSources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSource, bool pointSizeRequired)
418 vertSource = vtx.str();
424 std::string vertSource, fragSource;
426 genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size required? */);
429 << glu::VertexSource(vertSource)
    [all...]
es3fShaderApiTests.cpp 459 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX);
468 glShaderSource(vertShader, 1, &vertSource, 0);
    [all...]
es3fShaderStateQueryTests.cpp     [all...]

Completed in 5407 milliseconds