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    Searched refs:vertexAttribute (Results 1 - 10 of 10) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 181 mState.vertexAttribute[sw::Color0].mCurrentValue[0] = 1.0f;
182 mState.vertexAttribute[sw::Color0].mCurrentValue[1] = 1.0f;
183 mState.vertexAttribute[sw::Color0].mCurrentValue[2] = 1.0f;
184 mState.vertexAttribute[sw::Color0].mCurrentValue[3] = 1.0f;
185 mState.vertexAttribute[sw::Normal].mCurrentValue[0] = 0.0f;
186 mState.vertexAttribute[sw::Normal].mCurrentValue[1] = 0.0f;
187 mState.vertexAttribute[sw::Normal].mCurrentValue[2] = 1.0f;
188 mState.vertexAttribute[sw::Normal].mCurrentValue[3] = 0.0f;
189 mState.vertexAttribute[sw::TexCoord0].mCurrentValue[0] = 0.0f;
190 mState.vertexAttribute[sw::TexCoord0].mCurrentValue[1] = 0.0f
    [all...]
Context.h 368 class VertexAttribute
371 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false)
416 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
496 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
583 const VertexAttribute &getVertexAttribState(unsigned int attribNum);
821 VertexAttribute clientAttribute[MAX_VERTEX_ATTRIBS];
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 267 mState.vertexAttribute[i].mBoundBuffer = nullptr;
878 mState.vertexAttribute[attribNum].mArrayEnabled = enabled;
881 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum)
883 return mState.vertexAttribute[attribNum];
889 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer;
890 mState.vertexAttribute[attribNum].mSize = size;
891 mState.vertexAttribute[attribNum].mType = type;
892 mState.vertexAttribute[attribNum].mNormalized = normalized;
893 mState.vertexAttribute[attribNum].mStride = stride;
894 mState.vertexAttribute[attribNum].mPointer = pointer
    [all...]
Context.h 148 class VertexAttribute
151 VertexAttribute() : mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false)
196 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
286 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
430 const VertexAttribute &getVertexAttribState(unsigned int attribNum);
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryTestsUtil.hpp 131 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationUtil.hpp 142 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationUtil.hpp 126 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 235 mState.vertexAttribute[i].mBoundBuffer = nullptr;
834 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) const
857 return mState.vertexAttribute;
    [all...]
Context.h 191 class VertexAttribute
194 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayEnabled(false)
326 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
418 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
524 const VertexAttribute &getVertexAttribState(unsigned int attribNum) const;
  /external/deqp/external/vulkancts/modules/vulkan/ubo/
vktUniformBlockCase.cpp     [all...]

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