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    Searched refs:wInv (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/ops/
GrAAHairLinePathRenderer.cpp 498 SkScalar wInv = normA.fX * normB.fY - normA.fY * normB.fX;
499 wInv = SkScalarInvert(wInv);
502 result->fX *= wInv;
505 result->fY *= wInv;
    [all...]
  /external/skia/src/gpu/effects/
GrTextureDomain.cpp 167 SkScalar wInv = SK_Scalar1 / tex->width();
171 SkScalarToFloat(textureDomain.domain().fLeft * wInv),
173 SkScalarToFloat(textureDomain.domain().fRight * wInv),
  /external/mesa3d/src/mesa/main/
light.c 990 GLfloat wInv = 1.0F / light->_Position[3];
991 light->_Position[0] *= wInv;
992 light->_Position[1] *= wInv;
993 light->_Position[2] *= wInv;
    [all...]

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