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    Searched refs:wasDestroyed (Results 1 - 16 of 16) sorted by null

  /external/skia/src/gpu/vk/
GrVkIndexBuffer.cpp 39 if (!this->wasDestroyed()) {
52 if (!this->wasDestroyed()) {
58 if (!this->wasDestroyed()) {
64 if (!this->wasDestroyed()) {
72 SkASSERT(!this->wasDestroyed());
GrVkTexelBuffer.cpp 38 if (!this->wasDestroyed()) {
51 if (!this->wasDestroyed()) {
57 if (!this->wasDestroyed()) {
63 if (!this->wasDestroyed()) {
71 SkASSERT(!this->wasDestroyed());
GrVkVertexBuffer.cpp 38 if (!this->wasDestroyed()) {
51 if (!this->wasDestroyed()) {
57 if (!this->wasDestroyed()) {
63 if (!this->wasDestroyed()) {
71 SkASSERT(!this->wasDestroyed());
GrVkTransferBuffer.h 32 if (!this->wasDestroyed()) {
38 if (!this->wasDestroyed()) {
49 SkASSERT(!this->wasDestroyed());
GrVkTransferBuffer.cpp 43 if (!this->wasDestroyed()) {
GrVkStencilAttachment.cpp 97 SkASSERT(!this->wasDestroyed());
GrVkTexture.cpp 156 SkASSERT(!this->wasDestroyed());
GrVkRenderTarget.cpp 371 SkASSERT(!this->wasDestroyed());
  /external/skia/src/gpu/
GrGpuResource.cpp 48 SkASSERT(this->wasDestroyed());
60 if (this->wasDestroyed()) {
104 if (this->wasDestroyed()) {
115 if (this->wasDestroyed()) {
134 if (this->wasDestroyed()) {
142 if (this->wasDestroyed()) {
158 if (this->wasDestroyed()) {
176 if (!this->wasDestroyed() && fScratchKey.isValid()) {
183 if (!this->wasDestroyed() && SkBudgeted::kNo == fBudgeted) {
192 if (!this->wasDestroyed() && SkBudgeted::kYes == fBudgeted &
    [all...]
GrBufferAllocPool.cpp 103 bool wasDestroyed = false;
119 for (int i = 0; !wasDestroyed && i < fBlocks.count(); ++i) {
120 if (fBlocks[i].fBuffer->wasDestroyed()) {
121 wasDestroyed = true;
129 if (!wasDestroyed) {
GrResourceCache.cpp 101 SkASSERT(!resource->wasDestroyed());
172 SkASSERT(!back->wasDestroyed());
178 SkASSERT(!top->wasDestroyed());
199 SkASSERT(!back->wasDestroyed());
205 SkASSERT(!top->wasDestroyed());
349 SkASSERT(!resource->wasDestroyed());
801 SkASSERT(!fNonpurgeableResources[i]->wasDestroyed());
807 SkASSERT(!fPurgeableQueue.at(i)->wasDestroyed());
GrResourceProvider.cpp 432 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment()) {
  /external/skia/src/gpu/gl/
GrGLBuffer.cpp 126 SkASSERT(!this->wasDestroyed());
135 if (!this->wasDestroyed()) {
161 if (this->wasDestroyed()) {
216 if (this->wasDestroyed()) {
247 if (this->wasDestroyed()) {
GrGLRenderTarget.cpp 170 SkASSERT(!this->wasDestroyed());
  /external/skia/include/gpu/
GrGpuResource.h 150 * contextLost called. It's up to the client to test wasDestroyed() before
157 bool wasDestroyed() const { return NULL == fGpu; }
  /external/skia/tests/
ResourceCacheTest.cpp     [all...]

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