HomeSort by relevance Sort by last modified time
    Searched refs:worldHeight (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
CollisionSystem.java 187 final int worldHeight = mWorld.getHeight() - 1;
192 final int tileIndex = tileArray[x][worldHeight - y];
298 final int worldHeight = mWorld.getHeight() - 1;
301 final int tileIndex = tileArray[currentX][worldHeight - currentY];
333 final int worldHeight = mWorld.getHeight();
337 final int startTileY = worldToTileRow(startPoint.y, worldHeight);
340 final int endTileY = worldToTileRow(endPoint.y, worldHeight);
361 final int verticalDelta = (endTileY > 0 && endTileY < worldHeight - 1) ? Math.abs(deltaY) + 1 : Math.abs(deltaY);
366 final int worldHeightMinusOne = worldHeight - 1;
    [all...]
GameObjectFactory.java 576 final float worldHeight = world.getHeight() * tileHeight;
586 final float worldY = worldHeight - ((y + 1) * tileHeight);
    [all...]

Completed in 2093 milliseconds