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Searched
defs:GL_SHADER_BINARY_FORMATS
(Results
76 - 100
of
212
) sorted by null
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/prebuilts/ndk/r11/platforms/android-21/arch-x86_64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-arm/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-arm64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-mips/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-mips64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-x86/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-23/arch-x86_64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-arm/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-arm64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-mips/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-mips64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-x86/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/include/GLES2/
gl2.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h
415
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h
415
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/prebuilts/ndk/r11/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
415
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
/frameworks/base/opengl/java/android/opengl/
GLES20.java
285
public static final int
GL_SHADER_BINARY_FORMATS
= 0x8DF8;
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/development/ndk/platforms/android-18/include/GLES3/
gl3.h
439
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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/development/ndk/platforms/android-21/include/GLES3/
gl3.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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/development/ndk/platforms/android-24/include/GLES2/
gl2.h
344
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
336
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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/external/mesa3d/include/GLES2/
gl2.h
340
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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/external/swiftshader/include/GLES2/
gl2.h
340
#define
GL_SHADER_BINARY_FORMATS
0x8DF8
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