/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageTestsUtil.cpp | 1261 const tcu::Vec4 vertices[6] = local [all...] |
vktImageMutableTests.cpp | 1324 const vector<Vec4> vertices = genVertexData(m_caseDef); local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineInputAssemblyTests.cpp | 300 std::vector<Vertex4RGBA> vertices; local 351 vertices.push_back(vertex); 367 vertices.push_back(vertex); 384 vertices.push_back(vertex); 388 vertices.push_back(vertex); 399 vertices.push_back(vertex); 416 vertices.push_back(vertex); 435 vertices.push_back(vertex); 447 vertices.push_back(vertex); 467 vertices.push_back(vertex) 655 std::vector<Vertex4RGBA> vertices; local [all...] |
vktPipelineMultisampleInterpolationTests.cpp | 799 std::vector<VertexData> vertices; local 1043 std::vector<VertexData> vertices; local 1646 std::vector<VertexData> vertices; local [all...] |
vktPipelinePushConstantTests.cpp | 388 << "layout (vertices = 3) out;\n" 573 std::vector<Vertex4RGBA> vertices; local 581 vertices.push_back(lowerLeftVertex); 582 vertices.push_back(lowerRightVertex); 583 vertices.push_back(UpperLeftVertex); 584 vertices.push_back(UpperLeftVertex); 585 vertices.push_back(lowerRightVertex); 586 vertices.push_back(UpperRightVertex); 588 return vertices; [all...] |
vktPipelineMultisampleTests.cpp | 107 const std::vector<Vertex4RGBA>& vertices, 130 const std::vector<Vertex4RGBA>& vertices, 153 const std::vector<Vertex4RGBA>& vertices, 175 const std::vector<Vertex4RGBA>& vertices, 195 const std::vector<Vertex4RGBA>& vertices, 217 const std::vector<Vertex4RGBA>& vertices, 235 const std::vector<Vertex4RGBA>& vertices, 307 const std::vector<Vertex4RGBA>& vertices, 332 const std::vector<Vertex4RGBA>& vertices, 356 const std::vector<Vertex4RGBA>& vertices, 516 std::vector<Vertex4RGBA> vertices; local [all...] |
vktPipelineRenderToImageTests.cpp | 958 const vector<Vertex4RGBA> vertices = genFullQuadVertices(numSlices); local 1425 const vector<Vertex4RGBA> vertices = genFullQuadVertices(numSlices); local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationUserDefinedIO.cpp | 651 << "layout(vertices = " << NUM_OUTPUT_VERTICES << ") out;\n" 926 const deUint32* const vertices = reinterpret_cast<deUint32*>(static_cast<deUint8*>(resultAlloc.getHostPtr()) + sizeof(deInt32)); local [all...] |
/external/mesa3d/src/gallium/auxiliary/hud/ |
hud_context.c | 94 /* vertices for text and background drawing are accumulated here and then 97 float *vertices; member in struct:hud_context::vertex_queue 161 float *vertices = hud->bg.vertices + hud->bg.num_vertices*2; local 166 vertices[num++] = (float) x1; 167 vertices[num++] = (float) y1; 169 vertices[num++] = (float) x1; 170 vertices[num++] = (float) y2; 172 vertices[num++] = (float) x2; 173 vertices[num++] = (float) y2 187 float *vertices = hud->text.vertices + hud->text.num_vertices*4; local [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
clip.h | 269 simdvertex vertices[7]; // maximum 7 verts generated per triangle local 284 vertices[i].attrib[VERTEX_POSITION_SLOT] = tmpVector[i]; 306 vertices[i].attrib[inputSlot] = tmpVector[provokingVertex]; 313 vertices[i].attrib[inputSlot] = tmpVector[i]; 324 vertices[i].attrib[VERTEX_CLIPCULL_DIST_LO_SLOT] = tmpVector[i]; 333 vertices[i].attrib[VERTEX_CLIPCULL_DIST_HI_SLOT] = tmpVector[i]; 339 simdscalari vNumClippedVerts = ClipPrims((float*)&vertices[0], vPrimMask, vClipMask, numAttribs); 395 // tranpose clipper output so that each lane's vertices are in SIMD order 396 // set aside space for 2 vertices, as the PA will try to read up to 16 verts 401 uint8_t* pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(float) * inputPrim [all...] |
/external/skia/src/gpu/ops/ |
GrAAHairLinePathRenderer.cpp | 39 // For: 6 vertices and 18 indices (for 6 triangles) 703 bool check_bounds(const SkMatrix& viewMatrix, const SkRect& devBounds, void* vertices, int vCount) 716 VertexType* verts = reinterpret_cast<VertexType*>(vertices); 976 void *vertices = target->makeVertexSpace(vertexStride, vertexCount, local [all...] |
GrSmallPathRenderer.cpp | 258 // allocate vertices 263 void* vertices = target->makeVertexSpace(vertexStride, variable 269 if (!vertices || !flushInfo.fIndexBuffer) { 270 SkDebugf("Could not allocate vertices\n"); 275 // Pointer to the next set of vertices to write. 276 intptr_t offset = reinterpret_cast<intptr_t>(vertices); [all...] |
/frameworks/base/libs/hwui/ |
BakedOpDispatcher.cpp | 39 static void storeTexturedRect(TextureVertex* vertices, const Rect& bounds) { 40 vertices[0] = { bounds.left, bounds.top, 0, 0 }; 41 vertices[1] = { bounds.right, bounds.top, 1, 0 }; 42 vertices[2] = { bounds.left, bounds.bottom, 0, 1 }; 43 vertices[3] = { bounds.right, bounds.bottom, 1, 1 }; 56 TextureVertex vertices[opList.count * 4]; local 59 TextureVertex* rectVerts = &vertices[i * 4]; 77 .setMeshTexturedIndexedQuads(vertices, opList.count * 6) 94 // of vertices we need in the new mesh 111 TextureVertex vertices[totalVertices] local 477 const float* vertices = op.vertices; local [all...] |
/frameworks/native/opengl/tests/angeles/ |
demo.c | 116 static GLOBJECT * newGLObject(long vertices, int vertexComponents, 123 result->count = vertices; 125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * 127 result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte)); 130 result->normalArray = (GLfixed *)malloc(vertices * 3 * 207 const long vertices = triangleCount * 3; local 213 result = newGLObject(vertices, 3, 1); 338 // Set number of vertices in object to the actual amount created. 351 const long vertices = triangleCount * 3; local 356 result = newGLObject(vertices, 2, 0) [all...] |
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
localintermediate.h | 130 invocations(TQualifier::layoutNotSet), vertices(TQualifier::layoutNotSet), inputPrimitive(ElgNone), outputPrimitive(ElgNone), 230 if (vertices != TQualifier::layoutNotSet) 231 return vertices == m; 232 vertices = m; 235 int getVertices() const { return vertices; } 364 int vertices; member in class:glslang::TIntermediate
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderBuiltinVarTests.cpp | 134 std::vector<Vec4> vertices; local 140 vertices.push_back(Vec4( -0.75f, -0.75f, 0.0f, 1.0f)); 141 vertices.push_back(Vec4( 0.0f, -0.75f, 0.0f, 1.0f)); 142 vertices.push_back(Vec4( -0.37f, 0.75f, 0.0f, 1.0f)); 143 vertices.push_back(Vec4( 0.37f, 0.75f, 0.0f, 1.0f)); 144 vertices.push_back(Vec4( 0.75f, -0.75f, 0.0f, 1.0f)); 145 vertices.push_back(Vec4( 0.0f, -0.75f, 0.0f, 1.0f)); 153 DrawCallData drawCallData (vertices); 726 std::vector<Vec4> vertices; local 774 vertices.push_back(Vec4( -0.70f, 0.5f, 0.0f, 1.0f)) 894 std::vector<Vec4> vertices; local 1488 std::vector<Vec4> vertices; local 1991 const float vertices[] = local 2120 const float vertices[] = local 2436 const float vertices[] = local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
vktSynchronizationSmokeTests.cpp | 561 const tcu::Vec4* vertices; member in struct:vkt::synchronization::__anon16763::TestContext 692 bufferParameters.memory = testContext.vertices; 1007 const tcu::Vec4 vertices[] = local [all...] |
vktSynchronizationWin32KeyedMutexTests.cpp | 799 SimpleVertex vertices[] = local 809 bd.ByteWidth = sizeof (vertices); 813 InitData.pSysMem = vertices; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/wsi/ |
vktWsiSwapchainTests.cpp | 1207 const tcu::Vec4 vertices[] = local [all...] |
/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | 271 TriangleVertex vertices[3]; member in struct:rr::__anon17019::cliputil::SubTriangle 436 void clipTriangleToPlane (std::vector<TriangleVertex>& clippedEdges, const TriangleVertex* vertices, const ClipVolumePlane& plane) 438 const bool v0Clipped = !plane.pointInClipVolume(vertices[0].position); 439 const bool v1Clipped = !plane.pointInClipVolume(vertices[1].position); 440 const bool v2Clipped = !plane.pointInClipVolume(vertices[2].position); 446 clippedEdges.insert(clippedEdges.begin(), vertices, vertices + 3); 451 if (v0Clipped) clipTriangleOneVertex(clippedEdges, plane, vertices[0], vertices[1], vertices[2]) 905 std::set<VertexPacket*, std::less<void*> > vertices; local [all...] |
/external/deqp/modules/gles31/functional/ |
es31fLayoutBindingTests.cpp | 192 "layout (vertices=3) out;\n" 212 << "layout (vertices=3) out;\n" 489 const Vec3 vertices[] = local 514 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW); [all...] |
/external/mesa3d/src/compiler/glsl/ |
ast.h | 595 unsigned vertices:1; member in struct:ast_type_qualifier::__anon27314::__anon27315 660 /** Maximum output vertices in GLSL 1.50 geometry shaders. */ 715 /** Tessellation control shader: number of output vertices */ 716 ast_layout_expression *vertices; member in struct:ast_type_qualifier [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.c | 66 float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */ member in struct:blitter_context_priv 317 ctx->vertices[i][0][3] = 1; /*v.w*/ 710 ctx->vertices[0][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v0.x*/ 711 ctx->vertices[0][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v0.y*/ 713 ctx->vertices[1][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v1.x*/ 714 ctx->vertices[1][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v1.y*/ 716 ctx->vertices[2][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v2.x*/ 717 ctx->vertices[2][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v2.y*/ 719 ctx->vertices[3][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v3.x*/ 720 ctx->vertices[3][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v3.y* [all...] |
/external/opencv/cxcore/src/ |
cxdatastructs.cpp | 2887 CvSet *vertices = 0; local [all...] |
/external/skia/src/effects/ |
SkBlurMaskFilter.cpp | 1401 sk_sp<SkVertices> vertices = nullptr; local [all...] |