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  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageTestsUtil.cpp 1261 const tcu::Vec4 vertices[6] = local
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vktImageMutableTests.cpp 1324 const vector<Vec4> vertices = genVertexData(m_caseDef); local
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineInputAssemblyTests.cpp 300 std::vector<Vertex4RGBA> vertices; local
351 vertices.push_back(vertex);
367 vertices.push_back(vertex);
384 vertices.push_back(vertex);
388 vertices.push_back(vertex);
399 vertices.push_back(vertex);
416 vertices.push_back(vertex);
435 vertices.push_back(vertex);
447 vertices.push_back(vertex);
467 vertices.push_back(vertex)
655 std::vector<Vertex4RGBA> vertices; local
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vktPipelineMultisampleInterpolationTests.cpp 799 std::vector<VertexData> vertices; local
1043 std::vector<VertexData> vertices; local
1646 std::vector<VertexData> vertices; local
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vktPipelinePushConstantTests.cpp 388 << "layout (vertices = 3) out;\n"
573 std::vector<Vertex4RGBA> vertices; local
581 vertices.push_back(lowerLeftVertex);
582 vertices.push_back(lowerRightVertex);
583 vertices.push_back(UpperLeftVertex);
584 vertices.push_back(UpperLeftVertex);
585 vertices.push_back(lowerRightVertex);
586 vertices.push_back(UpperRightVertex);
588 return vertices;
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vktPipelineMultisampleTests.cpp 107 const std::vector<Vertex4RGBA>& vertices,
130 const std::vector<Vertex4RGBA>& vertices,
153 const std::vector<Vertex4RGBA>& vertices,
175 const std::vector<Vertex4RGBA>& vertices,
195 const std::vector<Vertex4RGBA>& vertices,
217 const std::vector<Vertex4RGBA>& vertices,
235 const std::vector<Vertex4RGBA>& vertices,
307 const std::vector<Vertex4RGBA>& vertices,
332 const std::vector<Vertex4RGBA>& vertices,
356 const std::vector<Vertex4RGBA>& vertices,
516 std::vector<Vertex4RGBA> vertices; local
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vktPipelineRenderToImageTests.cpp 958 const vector<Vertex4RGBA> vertices = genFullQuadVertices(numSlices); local
1425 const vector<Vertex4RGBA> vertices = genFullQuadVertices(numSlices); local
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  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationUserDefinedIO.cpp 651 << "layout(vertices = " << NUM_OUTPUT_VERTICES << ") out;\n"
926 const deUint32* const vertices = reinterpret_cast<deUint32*>(static_cast<deUint8*>(resultAlloc.getHostPtr()) + sizeof(deInt32)); local
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  /external/mesa3d/src/gallium/auxiliary/hud/
hud_context.c 94 /* vertices for text and background drawing are accumulated here and then
97 float *vertices; member in struct:hud_context::vertex_queue
161 float *vertices = hud->bg.vertices + hud->bg.num_vertices*2; local
166 vertices[num++] = (float) x1;
167 vertices[num++] = (float) y1;
169 vertices[num++] = (float) x1;
170 vertices[num++] = (float) y2;
172 vertices[num++] = (float) x2;
173 vertices[num++] = (float) y2
187 float *vertices = hud->text.vertices + hud->text.num_vertices*4; local
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
clip.h 269 simdvertex vertices[7]; // maximum 7 verts generated per triangle local
284 vertices[i].attrib[VERTEX_POSITION_SLOT] = tmpVector[i];
306 vertices[i].attrib[inputSlot] = tmpVector[provokingVertex];
313 vertices[i].attrib[inputSlot] = tmpVector[i];
324 vertices[i].attrib[VERTEX_CLIPCULL_DIST_LO_SLOT] = tmpVector[i];
333 vertices[i].attrib[VERTEX_CLIPCULL_DIST_HI_SLOT] = tmpVector[i];
339 simdscalari vNumClippedVerts = ClipPrims((float*)&vertices[0], vPrimMask, vClipMask, numAttribs);
395 // tranpose clipper output so that each lane's vertices are in SIMD order
396 // set aside space for 2 vertices, as the PA will try to read up to 16 verts
401 uint8_t* pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(float) * inputPrim
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  /external/skia/src/gpu/ops/
GrAAHairLinePathRenderer.cpp 39 // For: 6 vertices and 18 indices (for 6 triangles)
703 bool check_bounds(const SkMatrix& viewMatrix, const SkRect& devBounds, void* vertices, int vCount)
716 VertexType* verts = reinterpret_cast<VertexType*>(vertices);
976 void *vertices = target->makeVertexSpace(vertexStride, vertexCount, local
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GrSmallPathRenderer.cpp 258 // allocate vertices
263 void* vertices = target->makeVertexSpace(vertexStride, variable
269 if (!vertices || !flushInfo.fIndexBuffer) {
270 SkDebugf("Could not allocate vertices\n");
275 // Pointer to the next set of vertices to write.
276 intptr_t offset = reinterpret_cast<intptr_t>(vertices);
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  /frameworks/base/libs/hwui/
BakedOpDispatcher.cpp 39 static void storeTexturedRect(TextureVertex* vertices, const Rect& bounds) {
40 vertices[0] = { bounds.left, bounds.top, 0, 0 };
41 vertices[1] = { bounds.right, bounds.top, 1, 0 };
42 vertices[2] = { bounds.left, bounds.bottom, 0, 1 };
43 vertices[3] = { bounds.right, bounds.bottom, 1, 1 };
56 TextureVertex vertices[opList.count * 4]; local
59 TextureVertex* rectVerts = &vertices[i * 4];
77 .setMeshTexturedIndexedQuads(vertices, opList.count * 6)
94 // of vertices we need in the new mesh
111 TextureVertex vertices[totalVertices] local
477 const float* vertices = op.vertices; local
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  /frameworks/native/opengl/tests/angeles/
demo.c 116 static GLOBJECT * newGLObject(long vertices, int vertexComponents,
123 result->count = vertices;
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
127 result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte));
130 result->normalArray = (GLfixed *)malloc(vertices * 3 *
207 const long vertices = triangleCount * 3; local
213 result = newGLObject(vertices, 3, 1);
338 // Set number of vertices in object to the actual amount created.
351 const long vertices = triangleCount * 3; local
356 result = newGLObject(vertices, 2, 0)
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
localintermediate.h 130 invocations(TQualifier::layoutNotSet), vertices(TQualifier::layoutNotSet), inputPrimitive(ElgNone), outputPrimitive(ElgNone),
230 if (vertices != TQualifier::layoutNotSet)
231 return vertices == m;
232 vertices = m;
235 int getVertices() const { return vertices; }
364 int vertices; member in class:glslang::TIntermediate
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderBuiltinVarTests.cpp 134 std::vector<Vec4> vertices; local
140 vertices.push_back(Vec4( -0.75f, -0.75f, 0.0f, 1.0f));
141 vertices.push_back(Vec4( 0.0f, -0.75f, 0.0f, 1.0f));
142 vertices.push_back(Vec4( -0.37f, 0.75f, 0.0f, 1.0f));
143 vertices.push_back(Vec4( 0.37f, 0.75f, 0.0f, 1.0f));
144 vertices.push_back(Vec4( 0.75f, -0.75f, 0.0f, 1.0f));
145 vertices.push_back(Vec4( 0.0f, -0.75f, 0.0f, 1.0f));
153 DrawCallData drawCallData (vertices);
726 std::vector<Vec4> vertices; local
774 vertices.push_back(Vec4( -0.70f, 0.5f, 0.0f, 1.0f))
894 std::vector<Vec4> vertices; local
1488 std::vector<Vec4> vertices; local
1991 const float vertices[] = local
2120 const float vertices[] = local
2436 const float vertices[] = local
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  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationSmokeTests.cpp 561 const tcu::Vec4* vertices; member in struct:vkt::synchronization::__anon16763::TestContext
692 bufferParameters.memory = testContext.vertices;
1007 const tcu::Vec4 vertices[] = local
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vktSynchronizationWin32KeyedMutexTests.cpp 799 SimpleVertex vertices[] = local
809 bd.ByteWidth = sizeof (vertices);
813 InitData.pSysMem = vertices;
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  /external/deqp/external/vulkancts/modules/vulkan/wsi/
vktWsiSwapchainTests.cpp 1207 const tcu::Vec4 vertices[] = local
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  /external/deqp/framework/referencerenderer/
rrRenderer.cpp 271 TriangleVertex vertices[3]; member in struct:rr::__anon17019::cliputil::SubTriangle
436 void clipTriangleToPlane (std::vector<TriangleVertex>& clippedEdges, const TriangleVertex* vertices, const ClipVolumePlane& plane)
438 const bool v0Clipped = !plane.pointInClipVolume(vertices[0].position);
439 const bool v1Clipped = !plane.pointInClipVolume(vertices[1].position);
440 const bool v2Clipped = !plane.pointInClipVolume(vertices[2].position);
446 clippedEdges.insert(clippedEdges.begin(), vertices, vertices + 3);
451 if (v0Clipped) clipTriangleOneVertex(clippedEdges, plane, vertices[0], vertices[1], vertices[2])
905 std::set<VertexPacket*, std::less<void*> > vertices; local
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  /external/deqp/modules/gles31/functional/
es31fLayoutBindingTests.cpp 192 "layout (vertices=3) out;\n"
212 << "layout (vertices=3) out;\n"
489 const Vec3 vertices[] = local
514 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW);
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  /external/mesa3d/src/compiler/glsl/
ast.h 595 unsigned vertices:1; member in struct:ast_type_qualifier::__anon27314::__anon27315
660 /** Maximum output vertices in GLSL 1.50 geometry shaders. */
715 /** Tessellation control shader: number of output vertices */
716 ast_layout_expression *vertices; member in struct:ast_type_qualifier
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  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 66 float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */ member in struct:blitter_context_priv
317 ctx->vertices[i][0][3] = 1; /*v.w*/
710 ctx->vertices[0][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v0.x*/
711 ctx->vertices[0][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v0.y*/
713 ctx->vertices[1][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v1.x*/
714 ctx->vertices[1][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v1.y*/
716 ctx->vertices[2][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v2.x*/
717 ctx->vertices[2][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v2.y*/
719 ctx->vertices[3][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v3.x*/
720 ctx->vertices[3][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v3.y*
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  /external/opencv/cxcore/src/
cxdatastructs.cpp 2887 CvSet *vertices = 0; local
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  /external/skia/src/effects/
SkBlurMaskFilter.cpp 1401 sk_sp<SkVertices> vertices = nullptr; local
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