/external/skia/src/gpu/ |
SkGpuDevice.cpp | 364 sk_sp<SkVertices> vertices = SkVertices::MakeCopy(kIgnoredMode, SkToS32(count), pts, nullptr, local 368 std::move(vertices), &primitiveType); [all...] |
GrTessellator.cpp | 23 * 2) Build a mesh of edges connecting the vertices (build_edges()). 24 * 3) Sort the vertices in Y (and secondarily in X) (merge_sort()). 25 * 4) Simplify the mesh by inserting new vertices at intersecting edges (simplify()). 33 * 5c) Simplify boundaries to remove "pointy" vertices that cause inversions (simplify_boundary()). 35 * new vertices, and set zero alpha on the exterior and one alpha on the interior. Build a new 36 * antialiased mesh from those vertices (stroke_boundary()). 40 * of vertices (and the necessity of inserting new vertices on intersection). 44 * left-to-right based on the point where both edges are active (when both top vertices 45 * have been seen, so the "lower" top vertex of the two). If the top vertices are equa 500 VertexList vertices; local [all...] |
/external/skia/src/gpu/ops/ |
GrDashOp.cpp | 160 void setup_dashed_rect_common(const SkRect& rect, const SkMatrix& matrix, T* vertices, int idx, 167 vertices[idx].fDashPos = SkPoint::Make(startDashX , startDashY); 168 vertices[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY); 169 vertices[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY); 170 vertices[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY); 172 vertices[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop); 173 vertices[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom); 174 vertices[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom); 175 vertices[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop); 177 matrix.mapPointsWithStride(&vertices[idx].fPos, sizeof(T), 4) 593 void* vertices = helper.init(target, gp->getVertexStride(), totalRectCount); variable [all...] |
GrOvalOpFactory.cpp | 54 * vec2f : position in device space of the bounding geometry vertices 840 char* vertices = (char*)target->makeVertexSpace(vertexStride, fVertCount, &vertexBuffer, variable [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 2802 float vertices[][3] = {{x0, y0, Zw}, local [all...] |
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/ |
Types.h | 901 int vertices; // both for tessellation "vertices" and geometry "max_vertices" member in struct:glslang::TShaderQualifiers 917 vertices = TQualifier::layoutNotSet; 944 if (src.vertices != TQualifier::layoutNotSet) 945 vertices = src.vertices; [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
EncodeVirtualDisplayWithCompositionTest.java | 946 float[] vertices = new float[] { local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiCopiesAndBlittingTests.cpp | 2634 std::vector<tcu::Vec4> vertices; local [all...] |
/external/zxing/core/ |
core.jar | |
/external/owasp/sanitizer/tools/findbugs/lib/ |
findbugs.jar | |
/prebuilts/tools/common/m2/repository/com/google/code/findbugs/findbugs/2.0.1/ |
findbugs-2.0.1.jar | |
/prebuilts/tools/common/m2/repository/com/google/code/findbugs/findbugs/2.0.3/ |
findbugs-2.0.3.jar | |
/prebuilts/tools/common/m2/repository/com/google/code/findbugs/findbugs/3.0.0/ |
findbugs-3.0.0.jar | |