HomeSort by relevance Sort by last modified time
    Searched full:heavy (Results 251 - 275 of 563) sorted by null

<<11121314151617181920>>

  /external/aac/libAACenc/src/
metadata_main.cpp 129 /* Heavy Compression */
  /external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/
Plot.java 633 * "heavy lifting".
  /external/clang/docs/
ControlFlowIntegrity.rst 118 virtual-call-heavy SPEC 2006 xalancbmk.
  /external/fmtlib/
README.rst 255 It is also quite big and has a heavy dependency, STLSoft, which might be
  /external/freetype/include/freetype/
ftautoh.h 457 * alpha blending and gamma correction, glyphs will appear heavy and
  /external/icu/icu4c/source/i18n/
zonemeta.cpp 453 // This is relatively heavy operation.
  /external/libchrome/dbus/
property.h 25 // interface makes heavy use of variants and dictionaries of variants. The
  /external/libevent/include/event2/
dns.h 29 * The original DNS code is due to Adam Langley with heavy
  /external/llvm/docs/tutorial/
BuildingAJIT2.rst 20 ObjectLinkingLayer, to do much of the heavy lifting.
  /external/llvm/include/llvm/Bitcode/
BitstreamReader.h 411 /// Unlike iterators, BitstreamCursors are heavy-weight objects that should not
  /external/llvm/include/llvm/CodeGen/
FastISel.h 563 /// across heavy instructions like calls.
  /external/lz4/examples/
compress_functions.c 27 * As the name suggests, this is the generic function that ultimately does most of the heavy lifting. Calling this
  /external/protobuf/src/google/protobuf/
extension_set_heavy.cc 387 // The Serialize*ToArray methods are only needed in the heavy library, as
  /external/skia/src/effects/
SkTableColorFilter.cpp 448 // TODO: this seems a bit heavy handed (passing a GrContext as part of the desc)
  /external/syslinux/gpxe/src/crypto/axtls/
aes.c 366 * This will have a really heavy effect upon performance.
  /frameworks/base/graphics/java/android/graphics/drawable/
Icon.java 287 * Do the heavy lifting of loading the drawable, but stop short of applying any tint.
  /frameworks/base/libs/hwui/
ProgramCache.cpp 168 // 32x32x32 fp16 LUTs (for scRGB output) are large and heavy to generate...
    [all...]
  /frameworks/base/location/java/android/location/
LocationRequest.java 62 * heavy-weight work after receiving an update - such as using the network.
  /frameworks/base/media/java/android/media/
Metadata.java 48 // The metadata are keyed using integers rather than more heavy
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/model/
RecentsTaskLoader.java 357 /** Begins loading the heavy task data according to the specified options. */
  /frameworks/base/services/core/java/com/android/server/am/
ProcessList.java 86 // This is a process with a heavy-weight application. It is in the
  /frameworks/base/services/core/java/com/android/server/wm/
Session.java 349 // !!! FIXME: put all this heavy stuff onto the mH looper, as well as
  /frameworks/base/wifi/java/android/net/wifi/
WifiInfo.java 264 * and sensitive to heavy data transfers.
  /frameworks/native/opengl/tests/hwc/
hwcStress.cpp 425 // SurfaceFlinger. Place heavy bias on specifying no transforms.
  /frameworks/support/content/src/android/support/content/
ContentPager.java 86 * help reduce or even eliminate some heavy lifting done to guard against swaps.

Completed in 1228 milliseconds

<<11121314151617181920>>