/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
TiledScreenNail.java | 191 // In that case, we count it as animating state and we will draw
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/packages/apps/Launcher2/src/com/android/launcher2/ |
PagedViewWithDraggableItems.java | 105 // Return early if we are still animating the pages
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/packages/apps/Launcher3/src/com/android/launcher3/ |
LauncherStateTransitionAnimation.java | 155 // Only animate the search bar if animating from spring loaded mode back to all apps 331 // We are animating the content view alpha, so ensure we have a layer for it. 412 // Only animate the search bar if animating to spring loaded mode from all apps 646 // We are animating the content view alpha, so ensure we have a layer for it
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/packages/apps/Launcher3/src/com/android/launcher3/notification/ |
NotificationMainView.java | 90 * Sets the content of this view, animating it after a new icon shifts up if necessary.
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/packages/apps/Launcher3/src/com/android/launcher3/util/ |
FlingAnimation.java | 67 // Don't highlight the icon as it's animating
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WallpaperOffsetInterpolator.java | 144 // this parameter offsets it to keep the wallpaper from animating as well
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/packages/apps/Messaging/src/com/android/messaging/ui/mediapicker/ |
SoundLevels.java | 64 // Indicates whether we should be animating the sound level.
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MediaPickerPanel.java | 53 * True if the MediaPicker is full screen or animating into it 154 // If we are animating and have an interim desired height, use the default height. We can't
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/packages/apps/TvSettings/Settings/src/com/android/tv/settings/dialog/old/ |
BaseScrollAdapterFragment.java | 144 * is in the process of animating.
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DialogFragment.java | 36 * The DialogFragment will handle animating in and out.
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/packages/apps/UnifiedEmail/res/values/ |
constants.xml | 47 <!-- Amount of time spent animating the popup and push down of the snack bar -->
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/packages/apps/UnifiedEmail/src/com/android/mail/ui/ |
AnimatedAdapter.java | 134 // The view types have changed, since the animating views are gone. 417 // this cleaner / faster to determine if the view is animating. 535 // swipes, wait patiently before animating [all...] |
OnePaneController.java | 75 // Make sure that while we were animating, the mode did not change back 78 // Once the pager is done animating in, we are ready to remove the
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/frameworks/base/services/core/java/com/android/server/wm/ |
WindowStateAnimator.java | 121 boolean mWasAnimating; // Were we animating going into the most recent animation step? 301 * Is the window or its container currently set to animate or currently animating? 317 /** Is the window animating the DummyAnimation? */ 324 * Is this window currently set to animate or currently animating? 369 // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet(). 416 // When our app token is animating, we kind-of pretend like 420 // locally animating itself. The idea being that one that 444 // Done animating, clean up. 617 // Currently animating, persist current state of allDrawn until animation [all...] |
/frameworks/support/v7/recyclerview/tests/src/android/support/v7/widget/ |
RecyclerViewCacheTest.java | 676 // animating view should be observable as hidden, uncached... 678 assertNotNull("Animating view should be found, hidden", 690 // animating view still observable as hidden, uncached 692 assertNotNull("Animating view should be found, hidden", [all...] |
/frameworks/support/wear/src/android/support/wear/widget/drawer/ |
WearableDrawerView.java | 376 * Returns whether the drawer is either peeking or the peek view is animating open. 441 * Sets whether the drawer is either peeking or the peek view is animating open.
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/hardware/qcom/display/msm8996/sdm/include/core/ |
layer_stack.h | 173 uint32_t animating : 1; //!< This flag shall be set by client to indicate that the member in struct:sdm::LayerStackFlags::__anon44884::__anon44885 174 //!< current frame is animating.i
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/hardware/qcom/display/msm8998/sdm/include/core/ |
layer_stack.h | 233 uint32_t animating : 1; //!< This flag shall be set by client to indicate that the member in struct:sdm::LayerStackFlags::__anon44954::__anon44955 234 //!< current frame is animating.i
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/hardware/qcom/display/sdm845/sdm/include/core/ |
layer_stack.h | 234 uint32_t animating : 1; //!< This flag shall be set by client to indicate that the member in struct:sdm::LayerStackFlags::__anon45032::__anon45033 235 //!< current frame is animating.i
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/developers/build/prebuilts/gradle/Interpolator/Application/src/main/java/com/example/android/interpolator/ |
InterpolatorFragment.java | 154 // Animation path is based on whether animating in or out
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/developers/samples/android/ui/Interpolator/Application/src/main/java/com/example/android/interpolator/ |
InterpolatorFragment.java | 154 // Animation path is based on whether animating in or out
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/development/samples/browseable/Interpolator/src/com.example.android.interpolator/ |
InterpolatorFragment.java | 111 // Animation path is based on whether animating in or out
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/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/ |
ToonGame.java | 46 * bouncing it while waiting for input, and animating its press and click behaviors
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/docs/source.android.com/en/devices/graphics/ |
arch-sh.html | 40 generates buffers slowly enough -- maybe it's animating at 30fps on a 60fps
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/frameworks/base/core/java/com/android/internal/widget/ |
AbsActionBarView.java | 185 * @return Current visibility or if animating, the visibility being animated to.
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