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Searched
full:animating
(Results
201 - 225
of
324
) sorted by null
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/frameworks/base/services/core/java/com/android/server/wm/
ScreenRotationAnimation.java
388
* Returns true if
animating
.
645
* Returns true if
animating
.
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/frameworks/base/core/java/android/animation/
ValueAnimator.java
65
* <p>For more information about
animating
with {@code ValueAnimator}, read the
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/frameworks/base/core/java/android/view/
ViewPropertyAnimator.java
217
* are
animating
, to request some other properties to animate together. The way that
386
* the property animations. Note that the underlying animator is
animating
between
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/frameworks/base/packages/SystemUI/res/values/
dimens.xml
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/hardware/qcom/display/msm8996/sdm/libs/hwc/
hwc_display.cpp
532
layer_stack_.flags.
animating
= true;
717
animating_ = layer_stack_.flags.
animating
;
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/hardware/qcom/display/sdm845/sdm/libs/hwc/
hwc_display.cpp
650
layer_stack_.flags.
animating
= true;
881
animating_ = layer_stack_.flags.
animating
;
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/packages/apps/Calendar/src/com/android/calendar/
AllInOneActivity.java
163
// Params for
animating
the controls on the right
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/packages/apps/Car/LatinIME/src/com/android/inputmethod/latin/car/
KeyboardView.java
758
// Animate in translation. No overall translation for
animating
out.
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/cts/tests/tests/view/src/android/view/animation/cts/
AnimationTest.java
700
// whether it is still
animating
.
/frameworks/base/core/java/android/widget/
Scroller.java
492
* aborting the
animating
cause the scroller to move to the final x and y
SuggestionsAdapter.java
438
// it to start
animating
, but it must first have been false or else the
/frameworks/base/core/java/com/android/internal/widget/
SlidingTab.java
429
* Start
animating
the slider. Note we need two animations since a ValueAnimator
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/frameworks/base/core/java/com/android/internal/widget/helper/
ItemTouchHelper.java
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/frameworks/base/graphics/java/android/graphics/drawable/
AnimatedStateListDrawable.java
164
// Already
animating
to that keyframe.
/frameworks/base/libs/hwui/
VectorDrawable.cpp
341
// TODO: Consider
animating
the properties as float pointers
/frameworks/base/libs/input/
PointerController.cpp
591
// Keep
animating
.
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
TaskStackAnimationHelper.java
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
ActivatableNotificationView.java
673
// When groups are
animating
to the expanded state from the lockscreen, show the
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NotificationMenuRow.java
448
// Don't adjust when
animating
, or if the menu hasn't been shown yet.
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
ScrimController.java
132
/** Wake up from AOD transition is
animating
; need to reset when animation finishes */
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
HeadsUpManager.java
557
*
animating
out. This is used to keep the touchable regions in a sane state.
/frameworks/opt/bitmap/src/com/android/bitmap/drawable/
ExtendedBitmapDrawable.java
659
* placeholder and/or the progress bar is showing and
animating
. We first show the
/frameworks/support/core-ui/java/android/support/v4/widget/
AutoScrollHelper.java
516
// If we start
animating
again before the user lifts their finger, we
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/frameworks/support/dynamic-animation/src/android/support/animation/
DynamicAnimation.java
507
* <p>It's not necessary to call this method when
animating
{@link ViewProperty}s, as the
/frameworks/support/graphics/drawable/animated/src/android/support/graphics/drawable/
AnimatedVectorDrawableCompat.java
134
* <li>
Animating
2 values in one ObjectAnimator according to one path's X value and Y value. One
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Completed in 1011 milliseconds
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