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  /frameworks/base/libs/hwui/
AnimationContext.cpp 101 "AnimationHandle destroyed while still animating!");
AnimationContext.h 40 * required so that we can keep animating them, and properly notify listeners
  /frameworks/base/packages/SystemUI/src/com/android/systemui/assist/
AssistOrbContainer.java 137 * Whether the panel is showing, or, if it's animating, whether it will be
  /frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/
PipDismissViewController.java 41 // the PIP, to prevent the target from animating if the user just wants to fling the PIP
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
AnimatedImageView.java 65 // Reset drawable such that we show the first frame whenever we're not animating.
NotificationBackgroundView.java 137 // Prevents this view from creating a layer when alpha is animating.
  /frameworks/base/services/tests/servicestests/src/com/android/server/wm/
BoundsAnimationControllerTests.java 58 * notified of all the cases where it is animating and cancelled so that it can respond
222 // Ensure that the animator is paused for the all windows drawn signal when animating
291 // Animating to larger size
500 // When animating from fullscreen and the animation is interruped, we expect the animation
StackWindowControllerTests.java 71 // Stack removal is deferred if one of its child is animating.
  /frameworks/opt/bitmap/src/com/android/bitmap/
UnrefedBitmapCache.java 29 * UI is animating.
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
NonOverlappingLinearLayoutWithForeground.java 135 * Avoids creating a hardware layer when animating alpha.
  /packages/apps/Car/Hvac/res/layout/
hvac_temperature_bar_overlay.xml 19 <!-- The HVAC panel is added as an overlay in the WindowManager, so animating
  /packages/apps/Messaging/src/com/android/messaging/ui/conversation/
ConversationMessageBubbleView.java 116 // as animating immediately after looks really bad and switching layout params
  /frameworks/base/packages/SystemUI/src/com/android/systemui/volume/
VolumeDialogImpl.java 249 public void onAnimatingChanged(boolean animating) {
250 if (animating) return;
682 final boolean animating = mMotion.isAnimating();
683 if (D.BUG) Log.d(TAG, "onStateChangedH animating=" + animating);
685 if (animating) {
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  /development/samples/ApiDemos/src/com/example/android/apis/animation/
PathAnimations.java 146 // An int version of this method also exists for animating
153 // An int version of this method also exists for animating
  /development/samples/training/AnimationsDemo/src/com/example/android/animationsdemo/
ZoomActivity.java 35 * A sample showing how to zoom an image thumbnail to full-screen, by animating the bounds of the
95 * image view and animating its bounds to fit the entire activity content area. More
  /frameworks/base/core/java/android/view/autofill/
AutofillPopupWindow.java 342 * @param transitionEpicenter The transition epicenter if animating.
359 * @param transitionEpicenter The transition epicenter if animating.
  /frameworks/base/libs/hwui/tests/common/scenes/
TvApp.cpp 207 // re-recording card overlay's canvas, animating overlay color alpha
216 // re-recording image node's canvas, animating ColorFilter
  /packages/apps/Launcher3/src/com/android/launcher3/
FastBitmapDrawable.java 266 // Compose a key with a fully saturated icon if we are just animating brightness
270 // icons, so just use a PorterDuff filter when we aren't animating saturation
  /packages/apps/UnifiedEmail/src/com/android/mail/bitmap/
FlipDrawable.java 81 * animating away one side and showing the other.
204 * Stop animating the flip and reset to one side.
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
LeaveBehindItem.java 193 // If this thing isn't already fully visible AND its not already animating...
227 // If this thing isn't already fully visible AND its not already animating...
  /frameworks/base/services/core/java/com/android/server/wm/
WindowSurfacePlacer.java 405 // This token isn't going to be animating. Add it to the list of tokens to
448 // If we still have some windows animating with saved surfaces that's
460 // animating?
593 // if wallpaper is animating in or out set oldWallpaper to null else to wallpaper
668 Slog.v(TAG, "Now animating app in place " + wtoken);
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AppWindowToken.java 265 // If this initial window is animating, stop it -- we will do an animation to reveal
568 + " animation=" + mAppAnimator.animation + " animating=" + mAppAnimator.animating);
577 // If this window was animating, then we need to ensure that the app transition notifies
580 if (mAppAnimator.animating) {
597 mAppAnimator.animating = false;
718 * animating with saved surface.
731 * Hide all window surfaces that's still invisible in layout but animating
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  /frameworks/base/core/java/android/transition/
Transition.java 416 * animating views toward potentially different end values.</p>
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  /frameworks/support/transition/src/android/support/transition/
Transition.java 426 * animating views toward potentially different end values.</p>
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  /frameworks/base/graphics/java/android/graphics/drawable/
RippleDrawable.java 128 /** The current background. May be actively animating or pending entry. */
141 /** The current ripple. May be actively animating or pending entry. */
153 * Lazily-created array of actively animating ripples. Inactive ripples are
570 * there are too many animating ripples.
648 * Notifies all the animating ripples that the hotspot bounds have changed.
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