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  /external/swiftshader/third_party/LLVM/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /external/swiftshader/third_party/LLVM/lib/Target/ARM/
ARMCallingConv.h 1 //===-- ARMCallingConv.h - ARM Custom Calling Convention Routines ---------===//
10 // This file contains the custom routines for the ARM Calling Convention that
  /external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
SPUCallingConv.td 19 // Return Value Calling Convention
22 // Return-value convention for Cell SPU: return value to be passed in reg 3-74
  /external/syslinux/gnu-efi/gnu-efi-3.0/lib/ia64/
palproc.S 29 // This routine is called whenever an architected static calling convention
109 // This routine is called whenever an architected stacked calling convention
  /external/vixl/examples/aarch64/
examples.h 63 // This example is intended to show the calling convention with double
70 // The generated function pictures the calling convention for functions
  /external/zlib/src/contrib/vstudio/
readme.txt 48 It uses the WINAPI calling convention for the exported functions, and
56 is exporting the functions using the CDECL convention. See the file
  /prebuilts/clang/host/darwin-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/darwin-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/darwin-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/linux-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/linux-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/linux-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h 1 //===-- llvm/Target/TargetCallingConv.h - Calling Convention ----*- C++ -*-===//
10 // This file defines types for working with calling-convention information.
  /prebuilts/ndk/r10/sources/cxx-stl/stlport/stlport/stl/
_queue.h 83 //c is a Standard name (23.2.3.1), do no make it STLport naming convention compliant.
166 //c is a Standard name (23.2.3.2), do no make it STLport naming convention compliant.
  /prebuilts/ndk/r11/sources/cxx-stl/stlport/stlport/stl/
_queue.h 83 //c is a Standard name (23.2.3.1), do no make it STLport naming convention compliant.
166 //c is a Standard name (23.2.3.2), do no make it STLport naming convention compliant.
  /prebuilts/ndk/r13/sources/cxx-stl/stlport/stlport/stl/
_queue.h 83 //c is a Standard name (23.2.3.1), do no make it STLport naming convention compliant.
166 //c is a Standard name (23.2.3.2), do no make it STLport naming convention compliant.
  /prebuilts/tools/common/m2/repository/jline/jline/0.9.94/
jline-0.9.94.pom 108 <convention>codestyle.xml</convention>
  /system/media/camera/include/system/
camera_vendor_tags.h 59 * The naming convention for the vendor-specific section names should
116 * The naming convention for the vendor-specific section names should
  /toolchain/binutils/binutils-2.25/bfd/
elf32-m68hc1x.h 41 to call a far function using a normal calling convention ('jsr').
44 the 'call/rtc' calling convention. */
  /art/compiler/jni/quick/mips/
calling_convention_mips.cc 27 // JNI calling convention constants.
42 // Managed calling convention constants.
75 // Calling convention
110 // Managed runtime calling convention
191 // JNI calling convention
  /external/llvm/lib/Target/AArch64/
AArch64CallingConvention.td 22 // ARM AAPCS64 Calling Convention
119 // Darwin uses a calling convention which differs in only two ways
197 // The WebKit_JS calling convention only passes the first argument (the callee)
224 // ARM64 Calling Convention for GHC
227 // This calling convention is specific to the Glasgow Haskell Compiler.
  /external/llvm/lib/Target/X86/
X86Subtarget.h 530 // On Win64, all these conventions just use the default convention.
539 // This convention allows using the Win64 convention on other targets.
542 // This convention allows using the SysV convention on Windows targets.
  /external/ltp/android/tools/
cki_coverage.py 29 and the naming convention.
61 convention there there may be tests that are flagged here as not having
156 convention, but some do not. Detect known special cases.
187 largely be determined using a common naming convention in the LTP file
204 # a naming convention in the regexp below. Exceptions exist though.
  /prebuilts/go/darwin-x86/src/runtime/
sys_windows_amd64.s 117 // as required by windows callback convention.
281 // By windows/amd64 calling convention first 4 args are in CX, DX, R8, R9
317 // as required by windows callback convention.
378 // Someday the convention will be D is always cleared.
440 // (as per windows amd64 calling convention).

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