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full:convention
(Results
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/external/swiftshader/third_party/LLVM/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/external/swiftshader/third_party/LLVM/lib/Target/ARM/
ARMCallingConv.h
1
//===-- ARMCallingConv.h - ARM Custom Calling
Convention
Routines ---------===//
10
// This file contains the custom routines for the ARM Calling
Convention
that
/external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
SPUCallingConv.td
19
// Return Value Calling
Convention
22
// Return-value
convention
for Cell SPU: return value to be passed in reg 3-74
/external/syslinux/gnu-efi/gnu-efi-3.0/lib/ia64/
palproc.S
29
// This routine is called whenever an architected static calling
convention
109
// This routine is called whenever an architected stacked calling
convention
/external/vixl/examples/aarch64/
examples.h
63
// This example is intended to show the calling
convention
with double
70
// The generated function pictures the calling
convention
for functions
/external/zlib/src/contrib/vstudio/
readme.txt
48
It uses the WINAPI calling
convention
for the exported functions, and
56
is exporting the functions using the CDECL
convention
. See the file
/prebuilts/clang/host/darwin-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/darwin-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/darwin-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/linux-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/linux-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/linux-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Target/
TargetCallingConv.h
1
//===-- llvm/Target/TargetCallingConv.h - Calling
Convention
----*- C++ -*-===//
10
// This file defines types for working with calling-
convention
information.
/prebuilts/ndk/r10/sources/cxx-stl/stlport/stlport/stl/
_queue.h
83
//c is a Standard name (23.2.3.1), do no make it STLport naming
convention
compliant.
166
//c is a Standard name (23.2.3.2), do no make it STLport naming
convention
compliant.
/prebuilts/ndk/r11/sources/cxx-stl/stlport/stlport/stl/
_queue.h
83
//c is a Standard name (23.2.3.1), do no make it STLport naming
convention
compliant.
166
//c is a Standard name (23.2.3.2), do no make it STLport naming
convention
compliant.
/prebuilts/ndk/r13/sources/cxx-stl/stlport/stlport/stl/
_queue.h
83
//c is a Standard name (23.2.3.1), do no make it STLport naming
convention
compliant.
166
//c is a Standard name (23.2.3.2), do no make it STLport naming
convention
compliant.
/prebuilts/tools/common/m2/repository/jline/jline/0.9.94/
jline-0.9.94.pom
108
<
convention
>codestyle.xml</
convention
>
/system/media/camera/include/system/
camera_vendor_tags.h
59
* The naming
convention
for the vendor-specific section names should
116
* The naming
convention
for the vendor-specific section names should
/toolchain/binutils/binutils-2.25/bfd/
elf32-m68hc1x.h
41
to call a far function using a normal calling
convention
('jsr').
44
the 'call/rtc' calling
convention
. */
/art/compiler/jni/quick/mips/
calling_convention_mips.cc
27
// JNI calling
convention
constants.
42
// Managed calling
convention
constants.
75
// Calling
convention
110
// Managed runtime calling
convention
191
// JNI calling
convention
/external/llvm/lib/Target/AArch64/
AArch64CallingConvention.td
22
// ARM AAPCS64 Calling
Convention
119
// Darwin uses a calling
convention
which differs in only two ways
197
// The WebKit_JS calling
convention
only passes the first argument (the callee)
224
// ARM64 Calling
Convention
for GHC
227
// This calling
convention
is specific to the Glasgow Haskell Compiler.
/external/llvm/lib/Target/X86/
X86Subtarget.h
530
// On Win64, all these conventions just use the default
convention
.
539
// This
convention
allows using the Win64
convention
on other targets.
542
// This
convention
allows using the SysV
convention
on Windows targets.
/external/ltp/android/tools/
cki_coverage.py
29
and the naming
convention
.
61
convention
there there may be tests that are flagged here as not having
156
convention
, but some do not. Detect known special cases.
187
largely be determined using a common naming
convention
in the LTP file
204
# a naming
convention
in the regexp below. Exceptions exist though.
/prebuilts/go/darwin-x86/src/runtime/
sys_windows_amd64.s
117
// as required by windows callback
convention
.
281
// By windows/amd64 calling
convention
first 4 args are in CX, DX, R8, R9
317
// as required by windows callback
convention
.
378
// Someday the
convention
will be D is always cleared.
440
// (as per windows amd64 calling
convention
).
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