/prebuilts/ndk/r11/platforms/android-24/arch-x86/usr/lib/ |
libGLESv3.so | |
/prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/lib/ |
libGLESv3.so | |
/prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/libx32/ |
libGLESv3.so | |
/frameworks/native/opengl/libs/ |
libGLESv2.map.txt | 80 glFramebufferTexture2D;
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libGLESv3.map.txt | 126 glFramebufferTexture2D;
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
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gl2_client_context.h | 60 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D;
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gl2_client_context.cpp | 60 glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", userData); [all...] |
/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 215 } else if (0 == strcmp("glFramebufferTexture2D", name)) { 216 return (GrGLFuncPtr) glFramebufferTexture2D;
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/external/deqp/modules/gles3/functional/ |
es3fFboDepthbufferTests.cpp | 188 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0); 274 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0);
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es3fFboInvalidateTests.cpp | 235 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 393 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 610 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTex, 0); 613 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0); 616 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0); [all...] |
es3fFboColorbufferTests.cpp | 269 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 403 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, cubeGLFaces[ndx], tex, 0); 858 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[fboNdx], 0); 927 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[fboNdx], 0); [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.cpp | 409 glFramebufferTexture2D(GL_FRAMEBUFFER, 435 glFramebufferTexture2D(GL_FRAMEBUFFER,
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
GlowingScene.cpp | 181 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureIds[0], 0);
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/external/autotest/client/deps/glbench/src/ |
fillratetest.cc | 211 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 53 gl->framebufferTexture2D = &glFramebufferTexture2D;
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glwInitES20.inl | 53 gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D");
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/external/swiftshader/src/OpenGL/libGLESv2/ |
libGLESv2.def | 50 glFramebufferTexture2D @48
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
GlTextureFrameBuffer.java | 72 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
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/frameworks/base/libs/hwui/ |
BakedOpRenderer.cpp | 66 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 98 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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OpenGLReadback.cpp | 193 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 109 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, 114 GLToolbox.checkGlError("glFramebufferTexture2D");
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/external/deqp/modules/gles31/functional/ |
es31fNegativeAdvancedBlendEquationTests.cpp | 223 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 272 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
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