/prebuilts/ndk/r11/platforms/android-24/arch-x86/usr/include/GLES3/ |
gl31.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); [all...] |
/prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/include/GLES3/ |
gl3.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); [all...] |
gl31.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 157 glFramebufferTexture2D(126, 126), 754 case 126: return glFramebufferTexture2D; [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
libGL.cpp | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
gl32.h | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwApi.inl | 176 #define glFramebufferTexture2D glwFramebufferTexture2D [all...] |
/external/mesa3d/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
gl32.h | [all...] |
/external/swiftshader/include/GLES3/ |
gl3.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
gl32.h | [all...] |
/frameworks/native/opengl/libs/ |
entries.in | 264 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 492 #define glFramebufferTexture2D MANGLE(FramebufferTexture2D) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 533 #define glFramebufferTexture2D MANGLE(FramebufferTexture2D) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderImageLoadStoreTests.cpp | 855 glLog.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, cubeFaceToGLFace(glslImageFuncZToCubeFace(sliceOrFaceNdx)), textureGL, 0); 857 glLog.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureGL, 0); [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | 176 void glFramebufferTexture2D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextFuncs.inl | 1433 GLW_APICALL void GLW_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | [all...] |
/external/mesa3d/src/mesa/main/ |
fbobject.c | [all...] |