/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
OGLES2DisplacementMap.cpp | 233 m_ShaderProgram.uiMVPMatrixLoc = glGetUniformLocation(m_ShaderProgram.uiId, "MVPMatrix");
234 m_ShaderProgram.uiLightDirLoc = glGetUniformLocation(m_ShaderProgram.uiId, "LightDirection");
235 m_ShaderProgram.uiDisplacementFactor = glGetUniformLocation(m_ShaderProgram.uiId, "DisplacementFactor");
237 m_ShaderProgram.uiTexture = glGetUniformLocation(m_ShaderProgram.uiId, "sTexture");
238 m_ShaderProgram.uiDisMap = glGetUniformLocation(m_ShaderProgram.uiId, "sDisMap");
|
/frameworks/base/services/core/java/com/android/server/display/ |
ColorFade.java | 243 mProjMatrixLoc = GLES20.glGetUniformLocation(mProgram, "proj_matrix"); 244 mTexMatrixLoc = GLES20.glGetUniformLocation(mProgram, "tex_matrix"); 246 mOpacityLoc = GLES20.glGetUniformLocation(mProgram, "opacity"); 247 mGammaLoc = GLES20.glGetUniformLocation(mProgram, "gamma"); 248 mSaturationLoc = GLES20.glGetUniformLocation(mProgram, "saturation"); 249 mScaleLoc = GLES20.glGetUniformLocation(mProgram, "scale"); 250 mTexUnitLoc = GLES20.glGetUniformLocation(mProgram, "texUnit");
|
/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 285 _ySampler = glGetUniformLocation(_program, "s_textureY"); 286 _uSampler = glGetUniformLocation(_program, "s_textureU"); 287 _vSampler = glGetUniformLocation(_program, "s_textureV");
|
/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 169 gYuvTexSamplerHandle = glGetUniformLocation(gProgram, "yuvTexSampler"); 170 checkGlError("glGetUniformLocation"); 171 fprintf(stderr, "glGetUniformLocation(\"yuvTexSampler\") = %d\n",
|
/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
PixelOutputRenderer.cpp | 70 mTextureUniformHandle = glGetUniformLocation(mProgramId, "u_Texture");
|
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
|
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
|
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
TextureRenderer.java | 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
|
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
TextureRenderer.java | 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
|
/external/autotest/client/deps/glbench/src/ |
texturetest.cc | 57 int texture_sampler = glGetUniformLocation(program_, "texture");
|
/frameworks/native/opengl/libs/ |
libGLESv2.map.txt | 123 glGetUniformLocation;
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 110 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 111 checkGlError("glGetUniformLocation uMVPMatrix");
|
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 108 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 109 checkGlError("glGetUniformLocation uMVPMatrix");
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 87 {"glGetUniformLocation", (void*)glGetUniformLocation},
|
/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 117 } else if (0 == strcmp("glGetUniformLocation", name)) { 118 return (GrGLFuncPtr) glGetUniformLocation;
|
/cts/tests/camera/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/external/drm_hwcomposer/ |
glworker.cpp | 634 GLint gl_viewport_loc = glGetUniformLocation(program, "uViewport"); 635 GLint gl_crop_loc = glGetUniformLocation(program, "uLayerCrop"); 636 GLint gl_alpha_loc = glGetUniformLocation(program, "uLayerAlpha"); 637 GLint gl_premult_loc = glGetUniformLocation(program, "uLayerPremult"); 638 GLint gl_tex_matrix_loc = glGetUniformLocation(program, "uTexMatrix"); 648 glGetUniformLocation(program, texture_name_formatter.str().c_str());
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
OGLES2ChameleonMan.cpp | 296 m_SkinnedShaderProgram.auiLoc[i] = glGetUniformLocation(m_SkinnedShaderProgram.uiId, g_aszSkinnedUniformNames[i]); 302 glUniform1i(glGetUniformLocation(m_SkinnedShaderProgram.uiId, "sTexture"), 0); 303 glUniform1i(glGetUniformLocation(m_SkinnedShaderProgram.uiId, "sNormalMap"), 1); 327 m_DefaultShaderProgram.auiLoc[i] = glGetUniformLocation(m_DefaultShaderProgram.uiId, g_aszDefaultUniformNames[i]); 331 glUniform1i(glGetUniformLocation(m_DefaultShaderProgram.uiId, "sTexture"), 0);
|
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 140 mMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 141 mOffsetHandle = GLES20.glGetUniformLocation(mProgram, "uOffset"); 144 mTextureHandle = GLES20.glGetUniformLocation(mProgram, "sTexture");
|
/external/webrtc/talk/app/webrtc/objc/ |
RTCOpenGLVideoRenderer.mm | 304 _ySampler = glGetUniformLocation(_program, "s_textureY"); 305 _uSampler = glGetUniformLocation(_program, "s_textureU"); 306 _vSampler = glGetUniformLocation(_program, "s_textureV");
|
/packages/services/Car/evs/app/ |
RenderTopView.cpp | 264 GLint loc = glGetUniformLocation(mPgmAssets.simpleTexture, "cameraMat"); 322 GLint locCam = glGetUniformLocation(mPgmAssets.projectedTexture, "cameraMat"); 324 GLint locProj = glGetUniformLocation(mPgmAssets.projectedTexture, "projectionMat");
|
/cts/tests/tests/opengl/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 307 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 308 checkGlError("glGetUniformLocation uMVPMatrix");
|
/external/eigen/unsupported/test/ |
openglsupport.cpp | 34 int loc = glGetUniformLocation(prg_id, #NAME); \ 47 int loc = glGetUniformLocation(prg_id, #NAME); \
|
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
ImageFlipRenderThread.java | 75 import static android.opengl.GLES20.glGetUniformLocation; 150 int uniformTexture = glGetUniformLocation(program, "texture");
|