/external/deqp/android/cts/master/src/ |
gles31-spec-issues.txt | 2 dEQP-GLES31.functional.shaders.arrays_of_arrays.invalid.empty_declaration_without_var_name_* 5 dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_stencil 6 dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_int_color 7 dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_uint_color 8 dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_uint_stencil 9 dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_stencil 12 dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_array_explicit_location 13 dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_explicit_location 14 dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_struct_explicit_location 15 dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.patch_out.block_array. (…) [all...] |
gles31-hw-issues.txt | 2 dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2 5 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.scalar 6 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec2 7 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec3 8 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec4 9 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar 10 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2 11 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3 12 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4 15 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scala [all...] |
gles31-test-issues.txt | 2 dEQP-GLES31.functional.image_load_store.*.atomic.comp_swap_*_return_value 5 dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec4 6 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar 7 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec2 8 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec3 9 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec4 12 dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_framebuffer_attachment_parameteriv 15 dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.consistency.* 16 dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.array_element.* 19 dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.mediump_ [all...] |
/external/deqp/android/cts/mnc/ |
gles31-rotate-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
/external/deqp/android/cts/nyc/ |
gles31-rotate-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
/external/deqp/android/cts/nyc/src/ |
gles31-rotation.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
/external/deqp/android/cts/master/ |
gles31-rotate-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-landscape.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
gles31-rotate-reverse-portrait.txt | 1 dEQP-GLES31.info.vendor 2 dEQP-GLES31.info.renderer 3 dEQP-GLES31.info.version 4 dEQP-GLES31.info.shading_language_version 5 dEQP-GLES31.info.extensions 6 dEQP-GLES31.info.render_target 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer 9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe [all...] |
/external/deqp/modules/gles31/stress/ |
CMakeLists.txt | 1 # dEQP-GLES31.stress 14 add_library(deqp-gles31-stress STATIC ${DEQP_GLES31_STRESS_SRCS}) 15 target_link_libraries(deqp-gles31-stress deqp-gl-shared glutil tcutil ${DEQP_GLES31_LIBRARIES})
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/external/autotest/server/site_tests/cheets_CTS/ |
control.arm.com.drawelements.deqp.gles31 | 8 NAME = 'cheets_CTS.arm.com.drawelements.deqp.gles31' 15 DOC = ('Run package com.drawelements.deqp.gles31 of the ' 25 tag='com.drawelements.deqp.gles31', 26 target_package='com.drawelements.deqp.gles31',
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control.arm.com.drawelements.deqp.gles31.copy_image_compressed | 8 NAME = 'cheets_CTS.arm.com.drawelements.deqp.gles31.copy_image_compressed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_compressed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_compressed', 26 target_package='com.drawelements.deqp.gles31.copy_image_compressed',
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control.arm.com.drawelements.deqp.gles31.copy_image_mixed | 8 NAME = 'cheets_CTS.arm.com.drawelements.deqp.gles31.copy_image_mixed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_mixed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_mixed', 26 target_package='com.drawelements.deqp.gles31.copy_image_mixed',
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control.arm.com.drawelements.deqp.gles31.copy_image_non_compressed | 8 NAME = 'cheets_CTS.arm.com.drawelements.deqp.gles31.copy_image_non_compressed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_non_compressed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_non_compressed', 26 target_package='com.drawelements.deqp.gles31.copy_image_non_compressed',
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control.x86.com.drawelements.deqp.gles31 | 8 NAME = 'cheets_CTS.x86.com.drawelements.deqp.gles31' 15 DOC = ('Run package com.drawelements.deqp.gles31 of the ' 25 tag='com.drawelements.deqp.gles31', 26 target_package='com.drawelements.deqp.gles31',
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control.x86.com.drawelements.deqp.gles31.copy_image_compressed | 8 NAME = 'cheets_CTS.x86.com.drawelements.deqp.gles31.copy_image_compressed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_compressed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_compressed', 26 target_package='com.drawelements.deqp.gles31.copy_image_compressed',
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control.x86.com.drawelements.deqp.gles31.copy_image_mixed | 8 NAME = 'cheets_CTS.x86.com.drawelements.deqp.gles31.copy_image_mixed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_mixed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_mixed', 26 target_package='com.drawelements.deqp.gles31.copy_image_mixed',
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control.x86.com.drawelements.deqp.gles31.copy_image_non_compressed | 8 NAME = 'cheets_CTS.x86.com.drawelements.deqp.gles31.copy_image_non_compressed' 15 DOC = ('Run package com.drawelements.deqp.gles31.copy_image_non_compressed of the ' 25 tag='com.drawelements.deqp.gles31.copy_image_non_compressed', 26 target_package='com.drawelements.deqp.gles31.copy_image_non_compressed',
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