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Searched
full:interlacing
(Results
51 - 75
of
176
) sorted by null
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/hardware/intel/img/psb_video/src/x11/
psb_xvva.c
383
unsigned int flags /* de-
interlacing
flags */
464
unsigned int flags /* de-
interlacing
flags */
672
unsigned int flags /* de-
interlacing
flags */
psb_ctexture.c
231
unsigned int flags /* de-
interlacing
flags */
/external/libpng/
example.c
529
* png_read_image(). To see how to handle
interlacing
passes,
562
/* The other way to read images - deal with
interlacing
: */
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all
...]
libpng-manual.txt
561
the last one from one of the preceding passes. Because
interlacing
may skip a
[
all
...]
libpng.3
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/external/skia/third_party/libpng/
example.c
529
* png_read_image(). To see how to handle
interlacing
passes,
562
/* The other way to read images - deal with
interlacing
: */
[
all
...]
libpng-manual.txt
561
the last one from one of the preceding passes. Because
interlacing
may skip a
[
all
...]
pngwutil.c
216
/*
Interlacing
makes the image larger because of the replication of
[
all
...]
/external/libusb/
ChangeLog
85
"
interlacing
" when using multiple threads.
/hardware/intel/common/libva/va/
va_backend.h
215
unsigned int flags /* de-
interlacing
flags */
/external/syslinux/com32/lib/libpng/
libpng.txt
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all
...]
/external/ImageMagick/ImageMagick/script/
compare.html
213
<td>type of image
interlacing
scheme</td>
stream.html
139
<td>type of image
interlacing
scheme</td>
/external/ImageMagick/utilities/
convert.1
60
\-interlace type type of image
interlacing
scheme
magick-script.1
56
\-interlace type type of image
interlacing
scheme
magick-script.1.in
56
\-interlace type type of image
interlacing
scheme
magick.1
53
\-interlace type type of image
interlacing
scheme
magick.1.in
53
\-interlace type type of image
interlacing
scheme
mogrify.1
57
\-interlace type type of image
interlacing
scheme
mogrify.1.in
57
\-interlace type type of image
interlacing
scheme
/external/ImageMagick/www/Magick++/
Enumerations.html
1286
blue pixel information in the image.
Interlacing
is usually used to
1288
advantage of the space vs time tradeoff. For example,
interlacing
1328
<p>Use scanline
interlacing
(RRR...GGG...BBB...RRR...GGG...BBB...)</p>
1336
<p>Use plane
interlacing
(RRRRRR...GGGGGG...BBBBBB...)</p>
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all
...]
/external/ImageMagick/www/
stream.html
143
<td>type of image
interlacing
scheme</td>
/external/libpng/contrib/gregbook/
writepng.c
276
/* and now we just write the whole image; libpng takes care of
interlacing
/external/libpng/contrib/pngminus/
pnm2png.c
180
fprintf (stderr, " -i[nterlace] write png-file with
interlacing
on\n");
/frameworks/base/core/jni/android/graphics/
GIFMovie.cpp
252
// before GIFLIB 5, de-
interlacing
wasn't done by library at load time
Completed in 792 milliseconds
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