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Searched
full:native_window
(Results
376 - 400
of
418
) sorted by null
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/frameworks/native/libs/nativewindow/include/vndk/
window.h
23
#include <android/
native_window
.h>
/frameworks/native/libs/vr/libdvr/tests/
dvr_buffer_queue-test.cpp
2
#include <android/
native_window
.h>
/external/mesa3d/src/egl/drivers/dri2/
platform_x11.c
334
_EGLConfig *conf, void *
native_window
,
341
native_window
, attrib_list);
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egl_dri2.c
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/external/swiftshader/include/EGL/
eglext.h
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/frameworks/native/opengl/include/EGL/
eglext.h
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/hardware/intel/img/psb_video/src/
vsp_VPP.c
698
output_share_info->
native_window
= input_share_info->
native_window
;
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/development/ndk/platforms/android-24/include/camera/
NdkCameraCaptureSession.h
35
#include <android/
native_window
.h>
NdkCameraDevice.h
36
#include <android/
native_window
.h>
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/external/deqp/modules/egl/
teglNativeColorMappingTests.cpp
612
TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "
native_window
", "Tests for mapping client color to native window");
teglNativeCoordMappingTests.cpp
648
TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "
native_window
", "Tests for mapping client color to native window");
teglNegativeApiTests.cpp
106
// - EGL_BAD_MATCH is generated if the attributes of
native_window
do not correspond to config or if config does not support rendering to windows
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/frameworks/av/camera/ndk/include/camera/
NdkCameraCaptureSession.h
37
#include <android/
native_window
.h>
NdkCameraDevice.h
37
#include <android/
native_window
.h>
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/frameworks/av/media/ndk/include/media/
NdkImageReader.h
41
#include <android/
native_window
.h>
/frameworks/native/cmds/surfacereplayer/replayer/
Replayer.cpp
21
#include <android/
native_window
.h>
/frameworks/native/services/surfaceflinger/tests/
SurfaceInterceptor_test.cpp
22
#include <android/
native_window
.h>
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Transaction_test.cpp
19
#include <android/
native_window
.h>
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/frameworks/native/libs/gui/
Surface.cpp
25
#include <android/
native_window
.h>
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/frameworks/native/vulkan/libvulkan/
swapchain.cpp
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/frameworks/rs/driver/
rsdAllocation.cpp
20
#include <android/
native_window
.h>
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/frameworks/native/opengl/tools/glgen2/registry/
egl.xml
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/development/ndk/platforms/android-24/include/vulkan/
vulkan.h
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/external/deqp/external/vulkancts/scripts/src/
vulkan.h.in
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/external/mesa3d/include/vulkan/
vulkan.h
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