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  /frameworks/native/libs/nativewindow/include/vndk/
window.h 23 #include <android/native_window.h>
  /frameworks/native/libs/vr/libdvr/tests/
dvr_buffer_queue-test.cpp 2 #include <android/native_window.h>
  /external/mesa3d/src/egl/drivers/dri2/
platform_x11.c 334 _EGLConfig *conf, void *native_window,
341 native_window, attrib_list);
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egl_dri2.c     [all...]
  /external/swiftshader/include/EGL/
eglext.h     [all...]
  /frameworks/native/opengl/include/EGL/
eglext.h     [all...]
  /hardware/intel/img/psb_video/src/
vsp_VPP.c 698 output_share_info->native_window = input_share_info->native_window;
    [all...]
  /development/ndk/platforms/android-24/include/camera/
NdkCameraCaptureSession.h 35 #include <android/native_window.h>
NdkCameraDevice.h 36 #include <android/native_window.h>
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  /external/deqp/modules/egl/
teglNativeColorMappingTests.cpp 612 TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
teglNativeCoordMappingTests.cpp 648 TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
teglNegativeApiTests.cpp 106 // - EGL_BAD_MATCH is generated if the attributes of native_window do not correspond to config or if config does not support rendering to windows
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  /frameworks/av/camera/ndk/include/camera/
NdkCameraCaptureSession.h 37 #include <android/native_window.h>
NdkCameraDevice.h 37 #include <android/native_window.h>
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  /frameworks/av/media/ndk/include/media/
NdkImageReader.h 41 #include <android/native_window.h>
  /frameworks/native/cmds/surfacereplayer/replayer/
Replayer.cpp 21 #include <android/native_window.h>
  /frameworks/native/services/surfaceflinger/tests/
SurfaceInterceptor_test.cpp 22 #include <android/native_window.h>
    [all...]
Transaction_test.cpp 19 #include <android/native_window.h>
    [all...]
  /frameworks/native/libs/gui/
Surface.cpp 25 #include <android/native_window.h>
    [all...]
  /frameworks/native/vulkan/libvulkan/
swapchain.cpp     [all...]
  /frameworks/rs/driver/
rsdAllocation.cpp 20 #include <android/native_window.h>
    [all...]
  /frameworks/native/opengl/tools/glgen2/registry/
egl.xml     [all...]
  /development/ndk/platforms/android-24/include/vulkan/
vulkan.h     [all...]
  /external/deqp/external/vulkancts/scripts/src/
vulkan.h.in     [all...]
  /external/mesa3d/include/vulkan/
vulkan.h     [all...]

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