/external/deqp/framework/referencerenderer/ |
design.txt | 10 - flat, noperspective shading
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/external/mesa3d/src/compiler/spirv/ |
spirv_info.c | 110 DECORATION(NoPerspective),
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/external/skia/src/sksl/ir/ |
SkSLModifiers.h | 68 result += "noperspective ";
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_interpolation_map.c | 71 /* HPOS always wants noperspective. setting it up here allows
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brw_clip_util.c | 155 * need noperspective interpolation. Doing it early has no 183 /* If we have noperspective attributes,
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brw_eu.h | 484 bool noperspective,
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brw_ir_fs.h | 371 bool pi_noperspective:1; /**< Pixel interpolator noperspective flag */
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/external/skia/src/sksl/ |
sksl.flex | 92 noperspective { return SkSL::Token::NOPERSPECTIVE; }
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SkSLToken.h | 106 NOPERSPECTIVE,
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/external/deqp/modules/gles3/scripts/ |
gen-keywords.py | 79 "resource", "atomic_uint", "noperspective", "patch", "sample", "subroutine", "common",
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/external/skia/src/gpu/glsl/ |
GrGLSLVarying.cpp | 102 fDefaultInterpolationModifier = "noperspective";
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GrGLSLVarying.h | 89 * varyings to use the "noperspective" keyword, which means the GPU can use cheaper math for
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GrGLSLShaderBuilder.h | 263 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature.
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/external/mesa3d/src/compiler/glsl/ |
ast_type.cpp | 58 || this->flags.q.noperspective; 235 input_layout_mask.flags.q.noperspective = 1; 738 bad.flags.q.noperspective ? " noperspective" : "",
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glsl_lexer.ll | 317 noperspective KEYWORD(130, 300, 130, 0, NOPERSPECTIVE);
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ir_print_visitor.cpp | 201 const char *const interp[] = { "", "smooth", "flat", "noperspective" };
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
glslang_tab.cpp.h | 111 NOPERSPECTIVE = 321,
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Scan.cpp | 553 (*KeywordMap)["noperspective"] = NOPERSPECTIVE; [all...] |
/external/mesa3d/docs/relnotes/ |
9.1.1.html | 70 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60938">Bug 60938</a> - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression</li>
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/external/spirv-llvm/lib/SPIRV/libSPIRV/ |
SPIRVNameMapEnum.h | 315 add(DecorationNoPerspective, "NoPerspective");
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/external/swiftshader/src/OpenGL/compiler/ |
glslang.l | 201 "noperspective" |
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/hlsl/ |
hlslScanContext.cpp | 112 (*KeywordMap)["noperspective"] = EHTokNoperspective;
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/spirv-tools/external/spirv-headers/include/spirv/1.0/ |
spirv.json | 386 "NoPerspective": 13, [all...] |
spirv.py | 319 'NoPerspective' : 13,
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/external/deqp/data/gles3/shaders/ |
keywords.test | 1468 case noperspective 1481 float noperspective = 1.0; [all...] |