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  /external/v8/src/
bignum.h 15 // 3584 = 128 * 28. We can represent 2^3584 > 10^1000 accurately.
  /external/v8/src/compiler/arm/
instruction-codes-arm.h 212 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/arm64/
instruction-codes-arm64.h 158 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/ia32/
instruction-codes-ia32.h 118 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/
memory-optimizer.h 101 // We thread through tokens to represent the current state on a given effect
  /external/v8/src/compiler/mips64/
instruction-codes-mips64.h 171 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/s390/
instruction-codes-s390.h 161 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/x64/
instruction-codes-x64.h 155 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/compiler/x87/
instruction-codes-x87.h 107 // Addressing modes represent the "shape" of inputs to an instruction.
  /external/v8/src/crankshaft/
hydrogen-gvn.h 18 // which can be used to represent side effects that cannot be expressed using
  /external/v8/src/ic/
ic-stats.cc 131 // V8 cannot represent integer above 2^53 - 1 in JavaScript from JSON,
  /external/v8/src/interpreter/
bytecode-register.h 53 // Returns a register that can be used to represent the accumulator
  /external/vboot_reference/firmware/lib/cryptolib/include/
sha.h 93 /* A generic digest context structure which can be used to represent
  /external/webrtc/webrtc/modules/desktop_capture/
screen_capturer.h 45 // Use a struct to represent a screen although it has only an id for now,
  /external/webrtc/webrtc/modules/video_coding/
rtt_filter.cc 100 // in the buffer is useless as they represent a
  /frameworks/base/core/java/android/util/
Property.java 20 * A property is an abstraction that can be used to represent a <emb>mutable</em> value that is held
  /frameworks/base/libs/hwui/
TextDropShadowCache.h 111 * Alpha texture used to represent a shadow.
  /frameworks/base/libs/hwui/renderstate/
Stencil.cpp 46 * stencil resolution to represent the summation of multiple intersecting rect geometries.
  /frameworks/base/telephony/java/android/telephony/
ImsiEncryptionInfo.java 30 * Class to represent information sent by the carrier, which will be used to encrypt
  /frameworks/base/tools/preload/
Operation.java 22 * An operation with a duration. Could represent a class load or initialization.
  /frameworks/compile/mclinker/include/mcld/MC/
Input.h 10 // Input class inherits MCLDFile, which is used to represent a input file
  /frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
CameraExceptionHandler.java 79 * @param errorCode An integer to represent the error code.
  /frameworks/native/services/inputflinger/
PointerControllerInterface.h 29 * The spots are sprites on screen that visually represent the positions of
  /frameworks/opt/bitmap/src/com/android/bitmap/
ReusableBitmap.java 119 * Singleton class to represent a null Bitmap. We don't want to just use a regular
  /frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/items/
ItemHierarchy.java 78 * @return the number of items this item hierarchy represent.

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