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Searched
full:represent
(Results
1001 - 1025
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7724
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/external/v8/src/
bignum.h
15
// 3584 = 128 * 28. We can
represent
2^3584 > 10^1000 accurately.
/external/v8/src/compiler/arm/
instruction-codes-arm.h
212
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/arm64/
instruction-codes-arm64.h
158
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/ia32/
instruction-codes-ia32.h
118
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/
memory-optimizer.h
101
// We thread through tokens to
represent
the current state on a given effect
/external/v8/src/compiler/mips64/
instruction-codes-mips64.h
171
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/s390/
instruction-codes-s390.h
161
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/x64/
instruction-codes-x64.h
155
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/compiler/x87/
instruction-codes-x87.h
107
// Addressing modes
represent
the "shape" of inputs to an instruction.
/external/v8/src/crankshaft/
hydrogen-gvn.h
18
// which can be used to
represent
side effects that cannot be expressed using
/external/v8/src/ic/
ic-stats.cc
131
// V8 cannot
represent
integer above 2^53 - 1 in JavaScript from JSON,
/external/v8/src/interpreter/
bytecode-register.h
53
// Returns a register that can be used to
represent
the accumulator
/external/vboot_reference/firmware/lib/cryptolib/include/
sha.h
93
/* A generic digest context structure which can be used to
represent
/external/webrtc/webrtc/modules/desktop_capture/
screen_capturer.h
45
// Use a struct to
represent
a screen although it has only an id for now,
/external/webrtc/webrtc/modules/video_coding/
rtt_filter.cc
100
// in the buffer is useless as they
represent
a
/frameworks/base/core/java/android/util/
Property.java
20
* A property is an abstraction that can be used to
represent
a <emb>mutable</em> value that is held
/frameworks/base/libs/hwui/
TextDropShadowCache.h
111
* Alpha texture used to
represent
a shadow.
/frameworks/base/libs/hwui/renderstate/
Stencil.cpp
46
* stencil resolution to
represent
the summation of multiple intersecting rect geometries.
/frameworks/base/telephony/java/android/telephony/
ImsiEncryptionInfo.java
30
* Class to
represent
information sent by the carrier, which will be used to encrypt
/frameworks/base/tools/preload/
Operation.java
22
* An operation with a duration. Could
represent
a class load or initialization.
/frameworks/compile/mclinker/include/mcld/MC/
Input.h
10
// Input class inherits MCLDFile, which is used to
represent
a input file
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
CameraExceptionHandler.java
79
* @param errorCode An integer to
represent
the error code.
/frameworks/native/services/inputflinger/
PointerControllerInterface.h
29
* The spots are sprites on screen that visually
represent
the positions of
/frameworks/opt/bitmap/src/com/android/bitmap/
ReusableBitmap.java
119
* Singleton class to
represent
a null Bitmap. We don't want to just use a regular
/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/items/
ItemHierarchy.java
78
* @return the number of items this item hierarchy
represent
.
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