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  /packages/apps/Dialer/java/com/android/incallui/videotech/ims/
ImsVideoCallCallback.java 165 // playing the incoming video stream. For the case where you're resuming a held call, its
166 // definitely a good signal to use to know that the video is resuming (though the video state
  /packages/providers/DownloadProvider/src/com/android/providers/downloads/
DownloadThread.java 410 final boolean resuming = mInfoDelta.mCurrentBytes != 0;
455 addRequestHeaders(conn, resuming);
460 if (resuming) {
469 if (!resuming) {
    [all...]
  /external/apache-xml/src/main/java/org/apache/xml/dtm/ref/
CoroutineManager.java 42 * <li>An active coroutine that gives up control by resuming another in
165 * reuse... since if two coroutines use the same ID number, resuming
213 * their first yield by simply resuming them; its's presumed that
  /external/ltp/testcases/kernel/syscalls/fcntl/
fcntl17.c 200 tst_resm(TINFO, "child 1 resuming");
232 tst_resm(TINFO, "child 2 resuming");
270 tst_resm(TINFO, "child 3 resuming");
  /external/libunwind/src/x86/
Gos-linux.c 305 Debug (8, "resuming at ip=%x via sigreturn(%p)\n", c->dwarf.ip, sc);
313 Debug (8, "resuming at ip=%x via setcontext()\n", c->dwarf.ip);
  /external/netperf/doc/examples/
runemomniaggdemo.sh 43 echo "Resuming at $NOW for $TEST" | tee -a $TESTLOG
102 echo "Resuming at $THEN for $TEST" | tee -a $TESTLOG
  /external/swiftshader/src/Renderer/
Renderer.hpp 455 Event *resume[16]; // Events for resuming threads
457 Event *resumeApp; // Event for resuming the application thread
  /system/update_engine/
libcurl_http_fetcher.h 229 // In this class, resume refers to resuming a dropped HTTP connection,
230 // not to resuming an interrupted download.
  /system/update_engine/payload_consumer/
download_action.cc 130 // How can this happen? It could be that we're resuming an update
210 // Resuming an update so fetch the update manifest metadata first.
  /cts/tests/tests/assist/service/src/android/voiceinteraction/service/
MainInteractionService.java 84 Log.i(TAG, "Registered receiver for resuming activity");
  /external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/jdwp/Events/
SingleStepWithLocationTest.java 159 // Resuming debuggee before leaving.
SingleStepWithPendingExceptionTest.java 117 logWriter.println("==> Resuming debuggee");
  /external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/jdwp/MultiSession/
ClassPrepareTest.java 76 logWriter.println("=> Resuming debuggee");
EnableCollectionTest.java 124 logWriter.println("=> Resuming debuggee");
ExceptionTest.java 76 logWriter.println("=> Resuming debuggee");
FieldAccessTest.java 71 logWriter.println("=> Resuming debuggee");
FieldModificationTest.java 72 logWriter.println("=> Resuming debuggee");
  /external/compiler-rt/lib/builtins/
gcc_personality_v0.c 185 /* After resuming from a cleanup we should also continue on to the next
  /external/kernel-headers/original/uapi/asm-mips/asm/
kvm.h 125 * the CP0_Count and timer interrupt pending state, while also resuming
  /external/libunwind/src/x86_64/
Gos-linux.c 144 Debug (8, "resuming at ip=%llx via sigreturn(%p)\n",
  /external/libunwind/tests/
Gtest-resume-sig.c 121 printf ("resuming at 0x%lx, with SIGUSR2 pending\n",
  /external/mesa3d/docs/relnotes/
10.2.8.html 108 <li>r600g,radeonsi: make sure there's enough CS space before resuming queries</li>
  /external/replicaisland/
README.TXT 18 AndouKun.java spins up the game, handles input events, deals with pausing and resuming, and also manages the progression across game levels.
  /external/webrtc/webrtc/base/
dbus.h 43 #define UP_SIG_RESUMING "Resuming"
  /external/webrtc/webrtc/test/
fake_encoder.cc 62 // when resuming encoding after a suspension.

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