/external/toybox/www/ |
roadmap.html | 51 <p>The kind of standards which describe existing reality tend to be approved by 165 <p>Where posix specifies one of those commands, LSB's deltas tend to be [all...] |
design.html | 482 <p>When there's a shorter way to say something, we tend to do that for 483 consistency. For example, we tend to say "*blah" instead of "blah[0]" unless
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/docs/source.android.com/en/source/ |
code-style.html | 377 <p>The imports people want to look at first tend to be at the top 381 <p>The imports people want to look at least tend to be at the bottom
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submit-patches.html | 265 larger ones mentioned below, where we tend to upgrade with every release.</p>
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/development/tools/bugreport/src/com/android/bugreport/inspector/ |
Inspector.java | 816 * taken. Those tend to be less reliable, and are also an indicator of
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/device/linaro/bootloader/edk2/AppPkg/Applications/Lua/src/ |
ltable.c | 59 ** they tend to have many 2 factors.
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/test/ |
test_zlib.py | 545 The time invites you; go; your servants tend.
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/device/linaro/bootloader/edk2/BaseTools/Source/C/GenFw/ |
Elf64Convert.c | 773 // binaries. More specifically, they tend to fail to take into
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/docs/source.android.com/en/devices/tech/config/ |
low-ram.html | 98 The large apps tend to max out the code cache fairly quickly (which by default
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/external/guava/guava/src/com/google/common/collect/ |
FluentIterable.java | 306 * with SortedSets tend to know they are SortedSets and probably would not
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/external/guava/guava-gwt/src-super/com/google/common/collect/super/com/google/common/collect/ |
FluentIterable.java | 294 * with SortedSets tend to know they are SortedSets and probably would not
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/external/kmod/libkmod/ |
libkmod-index.c | 114 * Naive implementations tend to be very space inefficient; child pointers
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/external/libvorbis/doc/vorbisenc/ |
overview.html | 273 sizes during drops in bitrate and will tend not to store any extra
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/external/llvm/lib/Target/SystemZ/ |
SystemZISelLowering.h | 159 TEND,
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/external/mesa3d/src/amd/common/ |
amd_kernel_code_t.h | 399 * pre-fetcher will tend to only pre-fetch Kernel Code objects,
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/external/skia/site/dev/contrib/ |
simd.md | 15 While Skia uses a mix of float, 32-bit, 16-bit, and 8-bit integer SIMD instructions, 32-bit integers fall quite behind the rest in usage. Since we tend to operate on 8888 ARGB values, 8-bit SIMD tends to be the most natural and fastest approach, but when multiplication gets involved (essentially all the time), 16-bit SIMD inevitably gets tangled in there. For some operations like division, square roots, or math with high range or precision requirements, we expand our 8-bit pixel components up to floats, and working with a single pixel as a 4-float vector becomes most natural. This plan focuses on how we'll deal with these majority cases: floats, and 8- and 16-bit integers.
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/external/skia/third_party/lua/src/ |
ltable.c | 59 ** they tend to have many 2 factors.
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/external/syslinux/com32/lua/src/ |
ltable.c | 59 ** they tend to have many 2 factors.
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/external/tinyxml/ |
readme.txt | 160 tend to use the "default" or "traditional" code page. Many apps (and almost all
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/external/v8/src/s390/ |
simulator-s390.h | 781 EVALUATE(TEND);
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/external/valgrind/docs/html/ |
bbv-manual.html | 185 Large interval sizes tend to mitigate this.)
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/external/webrtc/talk/media/base/ |
videoadapter.cc | 83 // bias toward scaling up a little. This will tend to choose 3/4 scale instead
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/external/webrtc/webrtc/modules/audio_processing/aec/ |
echo_cancellation.c | 63 // bulk values tend to be too low. However, the range across different hardware
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/frameworks/base/core/java/com/android/internal/os/ |
ZygoteInit.java | 349 * These tend to be a few Kbytes, but are frequently in the 20-40K [all...] |
/libcore/luni/src/test/java/libcore/java/lang/ |
ProcessBuilderTest.java | 334 * Checks that INHERIT and PIPE tend to have different hashCodes
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