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  /libcore/ojluni/src/main/java/java/util/concurrent/
ConcurrentSkipListMap.java 261 * strictly necessary, but the implicit backoffs tend to help
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  /packages/apps/Bluetooth/src/com/android/bluetooth/map/
BluetoothMapContentObserver.java 150 * we tend to copy ways of doing things, we better do it right:-) */
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  /external/brotli/tests/testdata/
lcet10.txt     [all...]
  /prebuilts/go/darwin-x86/pkg/darwin_amd64/cmd/compile/internal/
ssa.a     [all...]
  /prebuilts/go/linux-x86/pkg/linux_amd64/cmd/compile/internal/
ssa.a     [all...]
  /external/bison/data/m4sugar/
m4sugar.m4     [all...]
  /external/googletest/googlemock/docs/
CookBook.md 300 Finally, you should be **very cautious** about when to use naggy or strict mocks, as they tend to make tests more brittle and harder to maintain. When you refactor your code without changing its externally visible behavior, ideally you should't need to update any tests. If your code interacts with a naggy mock, however, you may start to get spammed with warnings as the result of your change. Worse, if your code interacts with a strict mock, your tests may start to fail and you'll be forced to fix them. Our general recommendation is to use nice mocks (not yet the default) most of the time, use naggy mocks (the current default) when developing or debugging tests, and use strict mocks only as the last resort.
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  /external/icu/android_icu4j/src/main/java/android/icu/lang/
UCharacter.java 99 * There are also only a few, broad C/POSIX character classes, and they tend
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  /external/libpng/
png.c     [all...]
  /external/libxml2/test/relaxng/
docbook_0.xml     [all...]
  /external/llvm/lib/Target/PowerPC/
PPCISelDAGToDAG.cpp     [all...]
  /external/pdfium/third_party/libpng16/
png.c     [all...]
  /external/skia/third_party/libpng/
png.c     [all...]
  /external/v8/src/arm/
assembler-arm.cc 569 // Register objects tend to be abstracted and survive between scopes, so
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  /external/valgrind/docs/html/
mc-manual.html 176 <p>Sources of uninitialised data tend to be:</p>
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  /external/valgrind/docs/
valgrind.1     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/share/info/
gmp.info-2 356 Conquer Division::), and big divisions tend to have less overheads than
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  /prebuilts/go/darwin-x86/doc/
effective_go.html 568 as they arise. Since error cases tend to end in <code>return</code>
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  /prebuilts/go/linux-x86/doc/
effective_go.html 568 as they arise. Since error cases tend to end in <code>return</code>
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  /toolchain/binutils/binutils-2.25/bfd/
xcofflink.c     [all...]
  /external/e2fsprogs/
RELEASE-NOTES     [all...]
  /external/swiftshader/third_party/llvm-subzero/build/Android/include/llvm/IR/
Intrinsics.gen     [all...]
  /external/swiftshader/third_party/llvm-subzero/build/Linux/include/llvm/IR/
Intrinsics.gen     [all...]
  /external/swiftshader/third_party/llvm-subzero/build/MacOS/include/llvm/IR/
Intrinsics.gen     [all...]
  /external/swiftshader/third_party/llvm-subzero/build/Windows/include/llvm/IR/
Intrinsics.gen     [all...]

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