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  /external/skia/tools/gpu/gl/debug/
DebugGLTestContext.cpp 237 GrGLvoid deleteTextures(GrGLsizei n, const GrGLuint* textures) override {
245 if (textures[j] == pTU->getTexture()->getID()) {
263 textures[i] == frameBuffer->getColor()->getID()) {
267 textures[i] == frameBuffer->getDepth()->getID()) {
271 textures[i] == frameBuffer->getStencil()->getID()) {
279 GrTextureObj *buffer = FIND(textures[i], GrTextureObj, kTexture_ObjTypes);
757 // we used to use this to query stuff about externally created textures,
    [all...]
  /external/mesa3d/src/mesa/main/
texstate.c 95 * bind textures in the dest context according to id. For now, only
96 * copy bindings if the contexts share the same pool of textures to
212 /* Having alpha / luminance / intensity textures replace using the
634 * than one of these textures is enabled, the first one enabled
725 /* First, walk over our programs pulling in all the textures for them.
732 /* Also pull in any textures necessary for fixed function fragment shading.
770 * Allocate the proxy textures for the given context.
908 /* Allocate proxy textures */
930 /* unreference current textures */
shared.c 363 * Free texture objects (after FBOs since some textures might have
367 /* the default textures */
372 /* all other textures */
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 169 int[] textures = new int[1]; local
170 GLES20.glGenTextures(1, textures, 0);
172 mTextureID = textures[0];
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 165 int[] textures = new int[1]; local
166 GLES20.glGenTextures(1, textures, 0);
168 mTextureID = textures[0];
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 202 int[] textures = new int[1]; local
203 GLES20.glGenTextures(1, textures, 0);
205 mTextureID = textures[0];
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java 176 int[] textures = new int[1]; local
177 gl.glGenTextures(1, textures, 0);
178 texture = textures[0];
MatrixPaletteRenderer.java 259 int[] textures = new int[1]; local
260 gl.glGenTextures(1, textures, 0);
262 mTextureID = textures[0];
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java 78 int[] textures = new int[1]; local
79 gl.glGenTextures(1, textures, 0);
81 mTextureID = textures[0];
  /external/kernel-headers/original/uapi/drm/
mga_drm.h 213 /* Counters for aging textures and for client-side throttling.
315 * an IOMMU) is being used for "AGP" textures.
318 unsigned long texture_handle; /**< Handle used to map AGP textures. */
  /external/libdrm/include/drm/
mga_drm.h 209 /* Counters for aging textures and for client-side throttling.
311 * an IOMMU) is being used for "AGP" textures.
314 unsigned long texture_handle; /**< Handle used to map AGP textures. */
  /external/mesa3d/docs/relnotes/
10.2.7.html 136 <li>mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image</li>
145 <li>nvc0: don't make 1d staging textures linear</li>
  /external/mesa3d/src/gallium/docs/source/
screen.rst 25 * ``PIPE_CAP_NPOT_TEXTURES``: Whether :term:`NPOT` textures may have repeat modes,
31 * ``PIPE_CAP_ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically.
63 layers supported. If 0, the array textures are not supported at all and
271 textures.
274 textures.
333 rendering or textures.
388 applied to anisotropically filtered textures.
390 to filtered textures.
    [all...]
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_texture.c 141 /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
191 /* For 1D textures, we will have a height of 1, so we can use 2D
228 /* Workaround for npot textures -- it appears that only CLAMP_TO_EDGE is
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
fr.po 306 #~ "Enable hack to allow larger textures with texture compression on radeon/"
309 #~ "Activer le hack permettant l'utilisation de textures de grande taille "
310 #~ "avec la compression de textures sur radeon/r200"
  /external/mesa3d/src/mesa/state_tracker/
st_texture.c 53 * to allocate storage for. For non-mipmapped textures, this will be zero.
94 /* only set this for OpenGL textures, not renderbuffers */
207 /* Images with borders are never pulled into mipmap textures.
  /external/mesa3d/src/mesa/swrast/
s_texture.c 74 /* For 1D array textures, the slices are all 1 pixel high, and Height is
357 * Map all textures for reading prior to software rendering.
374 * Unmap all textures for reading prior to software rendering.
  /external/swiftshader/src/OpenGL/libGLESv2/
Renderbuffer.cpp 84 // Textures need to maintain their own reference count for references via
156 // Textures need to maintain their own reference count for references via
229 // Textures need to maintain their own reference count for references via
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/Build/OSX/OGLES2HelloAPI.xcodeproj/
project.pbxproj 151 DBE6ED4C15C2AB7E00275129 /* Textures */,
164 DBE6ED4C15C2AB7E00275129 /* Textures */ = {
168 name = Textures;
  /external/webrtc/webrtc/api/objc/
RTCOpenGLVideoRenderer.mm 59 // Fragment shader converts YUV values from input textures into a final RGB
138 // of 3 textures are used here, one for each of the Y, U and V planes. Having
297 // Set parameters for each of the textures we created.
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 224 int[] textures = new int[1]; local
225 GLES20.glGenTextures(1, textures, 0);
227 mTextureID = textures[0];
GLTextureViewActivity.java 254 int[] textures = new int[1]; local
257 glGenTextures(1, textures, 0);
260 int texture = textures[0];
  /frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
ImageFlipRenderThread.java 207 int[] textures = new int[1]; local
210 glGenTextures(1, textures, 0);
213 int texture = textures[0];
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 193 int[] textures = new int[1]; local
194 GLES20.glGenTextures(1, textures, 0);
196 mTextureID = textures[0];
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/drm/
mga_drm.h 209 /* Counters for aging textures and for client-side throttling.
311 * an IOMMU) is being used for "AGP" textures.
314 unsigned long texture_handle; /**< Handle used to map AGP textures. */

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