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/external/mesa3d/src/mesa/drivers/dri/i965/ |
intel_buffer_objects.h | 63 * the GPU as vertex data, tranform feedback output, buffer textures, etc.,
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/external/mesa3d/src/mesa/state_tracker/ |
st_nir_lower_tex_src_plane.c | 25 * for planar YUV textures, into separate samplers, matching the logic
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/external/skia/resources/ |
slides_content2.lua | 98 -- pre-uploading of textures
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/external/skia/src/gpu/ |
GrCoordTransform.h | 123 // The textures' effect is to optionally normalize the final matrix, so a blind
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/external/skia/src/gpu/gl/ |
GrGLCreateNullInterface.cpp | 418 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { 419 this->genGenericIds(n, textures); 742 // We currently only use FramebufferAttachment objects for a sample count, and all textures 743 // in Skia have one sample, so there is no need as of yet to track individual textures. This
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GrGLTexture.cpp | 39 // Integer textures in GL can use GL_NEAREST_MIPMAP_NEAREST. This is a mode we don't support
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/external/skia/src/gpu/vk/ |
GrVkImage.h | 152 // for wrapped textures
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
PVRTPFXParser.h | 253 CPVRTArray<SPVRTPFXParserEffectTexture> Textures; 442 @brief Returns the number of textures referenced in the PFX. 553 @brief Parses the TEXTURES section of the PFX file. 650 the RENDER tag (found in [TEXTURES].
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/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
GlRectDrawerTest.java | 154 // Upload the YUV byte buffer data as textures. 208 * with creating OES textures in the following way: 222 * Stub class to convert RGB ByteBuffers to OES textures by drawing onto a SurfaceTexture. 269 // Create resources for generating OES textures.
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/external/webrtc/webrtc/modules/video_render/mac/ |
video_render_nsopengl.h | 112 // Allocates textures
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/frameworks/base/libs/hwui/ |
Debug.h | 74 // Turn on to display debug info about textures
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GradientCache.h | 123 * Clears the cache. This causes all textures to be deleted.
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TextDropShadowCache.h | 137 * Clears the cache. This causes all textures to be deleted.
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TreeInfo.h | 78 // textures if we run out of cache space.
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/frameworks/base/libs/hwui/renderstate/ |
OffscreenBufferPool.h | 40 * viewport bounds, since textures are always allocated with width / height as a multiple of 64, for
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 398 int[] textures, 404 java.nio.IntBuffer textures 516 int[] textures, 522 java.nio.IntBuffer textures
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/frameworks/base/rs/java/android/renderscript/ |
ProgramFragment.java | 25 * shader string containing the program body, textures inputs, and a Type object
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/frameworks/native/opengl/libs/GLES_CM/ |
gl_api.in | 184 void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint *textures) { 185 CALL_GL_API(glDeleteTextures, n, textures); 244 void API_ENTRY(glGenTextures)(GLsizei n, GLuint *textures) { 245 CALL_GL_API(glGenTextures, n, textures);
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/frameworks/rs/driver/ |
rsdProgram.cpp | 52 const Allocation *a = p->mHal.state.textures[ct];
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/packages/services/Car/evs/app/ |
RenderDirectView.cpp | 68 // TODO: If start/stop costs become a problem, we could share video textures
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 311 GLSparseArrayProperty textures = new GLSparseArrayProperty(GLStateType.TEXTURES, local 313 textures.add(0); 318 textures);
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/external/deqp/doc/testspecs/GLES2/ |
functional.fbo.completeness.txt | 45 some renderbuffers and/or textures and attach them to the FBO, and then call 95 The "attachment_combination.*" test cases attach some textures and/or
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/external/deqp/doc/testspecs/GLES31/ |
functional.image_load_store.txt | 25 + 2d, cube, 3d, 2d array and buffer (GL_EXT_texture_buffer) textures 69 their corresponding textures all have the same format. The results are compared
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/external/deqp/modules/glshared/ |
glsFboUtil.cpp | 578 for (TextureMap::const_iterator it = fboConfig.textures.begin(); 579 it != fboConfig.textures.end(); it++) 659 return de::lookupDefault(textures, imgName, DE_NULL); 670 textures[texName] = &texCfg; 744 for (TextureMap::const_iterator it = cfg.textures.begin(); 745 it != cfg.textures.end(); ++it) 940 for (TextureMap::const_iterator it = textures.begin(); it != textures.end(); it++)
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/external/mesa3d/docs/relnotes/ |
10.0.4.html | 81 <li>st/mesa: avoid sw fallback for getting/decompressing textures</li> 97 <li>i965: Validate (and resolve) all the bound textures.</li>
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