/external/skia/tests/ |
GpuLayerCacheTest.cpp | 112 // locking & unlocking textures). 166 // Unlock the textures 342 // Unlock the textures
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GLProgramsTest.cpp | 261 // setup dummy textures 279 SkDebugf("Could not allocate dummy textures");
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/external/webrtc/talk/app/webrtc/objc/ |
RTCOpenGLVideoRenderer.mm | 80 // Fragment shader converts YUV values from input textures into a final RGB 159 // of 3 textures are used here, one for each of the Y, U and V planes. Having 316 // Set parameters for each of the textures we created.
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 288 int[] textures = new int[1]; local 289 GLES20.glGenTextures(1, textures, 0); 291 mTextureID = textures[0];
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/packages/services/Car/evs/app/ |
RenderTopView.cpp | 150 // Set up streaming video textures for our associated cameras 166 // Release our video textures 168 // TODO: If start/stop costs become a problem, we could share video textures
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/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 133 // The fragment shader calculates the average of a set of textures. 613 // Make the textures. 631 // Generate textures. 825 // Setup textures. 900 GLU_EXPECT_NO_ERROR(context.getError(), "Set textures"); 917 GLU_EXPECT_NO_ERROR(context.getError(), "Delete textures"); [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 65 virtual void genTextures (int numTextures, deUint32* textures); 66 virtual void deleteTextures (int numTextures, const deUint32* textures);
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_context.h | 114 /* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */ 204 struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS]; member in struct:nvc0_context
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nvc0_miptree.c | 199 /* For 3D textures, a mipmap is spanned by all the layers, for array 200 * textures and cube maps, each layer contains its own mipmaps.
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.c | 161 /* check if any of the tex_cache textures are this texture */ 246 * Alloc caches for accessing drawing surfaces and textures.
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_tss.c | 220 * Rebind textures. 225 * non-dirty textures are properly paged-in.
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_context.h | 95 struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS]; member in struct:vc4_texture_stateobj 318 * Primarily for flushing jobs rendering to textures that are now
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/external/mesa3d/src/gallium/state_trackers/nine/ |
cubetexture9.c | 141 * cube textures in which order the faces/levels should be in memory 159 /* Textures start initially dirty */
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/external/mesa3d/src/intel/blorp/ |
blorp.c | 117 /* 3-D textures don't support base_array layer and neither do 2-D 118 * multisampled textures on IVB so we need to pass it through the
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_mipmap_tree.h | 170 * textures. 183 * must be allocated in order to accommodate cubemap textures.
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_context.c | 220 * the default textures. 362 /* yuv textures don't work with some chips - R200 / rv280 okay so far
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/external/replicaisland/src/com/replica/replicaisland/ |
GameRenderer.java | 145 DebugLog.d("AndouKun", "Textures Loaded."); 152 DebugLog.d("AndouKun", "Textures Unloaded.");
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/external/skia/src/gpu/ |
GrResourceProvider.h | 49 // Textures 96 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
libGLES_CM.hpp | 82 void (*glDeleteTextures)(GLsizei n, const GLuint* textures); 108 void (*glGenTextures)(GLsizei n, GLuint* textures);
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/frameworks/base/libs/hwui/debug/ |
NullGlesDriver.h | 32 virtual void glGenTextures_(GLsizei n, GLuint *textures) override; 76 virtual void glDeleteTextures_(GLsizei n, const GLuint *textures) override {}
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/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.cpp | 32 // containers for this: Textures and Frame Buffer Objects (FBOs). Textures are
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
GLLogWrapper.java | [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 287 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 291 int[] textures, 295 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 299 java.nio.IntBuffer textures 451 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 455 int[] textures, 459 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 463 java.nio.IntBuffer textures [all...] |