/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 112 mModelMatrix = new Matrix(); 129 // Set the view matrix. 130 mViewMatrix = Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); 132 // Create a new perspective projection matrix. The height will stay the same 142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far); 159 Matrix* transformMatrix = Matrix::newScale(scale, scale, scale);
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/cts/tests/tests/uirendering/src/android/uirendering/cts/testinfrastructure/ |
ResourceModifier.java | 27 import android.graphics.Matrix; 67 Matrix matrix = new Matrix(); local 68 matrix.setTranslate(texWidth / 2.0f, texHeight / 2.0f); 69 matrix.postRotate(45, 0, 0); 70 translatedShader.setLocalMatrix(matrix); 74 matrix = new Matrix(); 75 matrix.setScale(0.5f, 0.5f) [all...] |
/external/eigen/test/ |
inverse.cpp | 45 typedef Matrix<Scalar, MatrixType::ColsAtCompileTime, 1> VectorType; 48 //First: an invertible matrix 63 //Second: a rank one matrix (not invertible, except for 1x1 matrices) 74 Matrix<Scalar, MatrixType::RowsAtCompileTime+1, MatrixType::RowsAtCompileTime+1, MatrixType::Options> m5; 100 CALL_SUBTEST_1( inverse(Matrix<double,1,1>()) ); 104 CALL_SUBTEST_4( inverse(Matrix<float,4,4,DontAlign>()) ); 115 CALL_SUBTEST_7( inverse(Matrix<double,4,4,DontAlign>()) );
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basicstuff.cpp | 18 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType; 19 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> SquareMatrixType; 30 square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>::Random(rows, rows); 74 Matrix<Scalar, 1, MatrixType::RowsAtCompileTime> rv(rows); 75 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> cv(rows); 150 typedef Matrix<RealScalar, MatrixType::RowsAtCompileTime, MatrixType::ColsAtCompileTime> RealMatrixType; 202 Matrix<Scalar,4,1> m(raw); 206 VERIFY_IS_EQUAL(m,(Matrix<Scalar,4,1>(raw[0],raw[1],raw[2],raw[3]))); 210 Matrix<Scalar,3,1> m(raw); 214 VERIFY_IS_EQUAL(m,(Matrix<Scalar,3,1>(raw[0],raw[1],raw[2]))) [all...] |
qr_fullpivoting.cpp | 26 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> MatrixQType; 87 // let's build a matrix more stable to inverse 101 // now construct a matrix with prescribed determinant 155 CALL_SUBTEST_7((FullPivHouseholderQR<Matrix<float,10,20> >(10,20))); 156 CALL_SUBTEST_7((FullPivHouseholderQR<Matrix<float,10,20> >(Matrix<float,10,20>::Random()))); 157 CALL_SUBTEST_7((FullPivHouseholderQR<Matrix<float,20,10> >(20,10))); 158 CALL_SUBTEST_7((FullPivHouseholderQR<Matrix<float,20,10> >(Matrix<float,20,10>::Random())));
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/external/eigen/unsupported/Eigen/src/NonLinearOptimization/ |
dogleg.h | 7 const Matrix< Scalar, Dynamic, Dynamic > &qrfac, 8 const Matrix< Scalar, Dynamic, 1 > &diag, 9 const Matrix< Scalar, Dynamic, 1 > &qtb, 11 Matrix< Scalar, Dynamic, 1 > &x) 30 Matrix< Scalar, Dynamic, 1 > wa1(n), wa2(n);
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/external/skia/src/sfnt/ |
SkOTTable_glyf.h | 156 union Matrix { 180 SkOTTableGlyphData::Composite::Component::Transform::Matrix matrix; member in struct:SkOTTableGlyphData::Composite::Component::Transform::WordValue 186 SkOTTableGlyphData::Composite::Component::Transform::Matrix matrix; member in struct:SkOTTableGlyphData::Composite::Component::Transform::ByteValue 192 SkOTTableGlyphData::Composite::Component::Transform::Matrix matrix; member in struct:SkOTTableGlyphData::Composite::Component::Transform::WordIndex 198 SkOTTableGlyphData::Composite::Component::Transform::Matrix matrix; member in struct:SkOTTableGlyphData::Composite::Component::Transform::ByteIndex
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
RendererCommon.java | 32 import android.opengl.Matrix; 140 // Matrix with transform y' = 1 - y. 149 // Matrix with transform x' = 1 - x. 159 * Returns texture matrix that will have the effect of rotating the frame |rotationDegree| 164 Matrix.setRotateM(rotationMatrix, 0, rotationDegree, 0, 0, 1); 170 * Returns new matrix with the result of a * b. 174 Matrix.multiplyMM(resultMatrix, 0, a, 0, b, 0); 179 * Returns layout transformation matrix that applies an optional mirror effect and compensates 196 final float matrix[] = new float[16]; local 197 Matrix.setIdentityM(matrix, 0) [all...] |
/frameworks/base/graphics/java/android/graphics/ |
Matrix.java | 27 * The Matrix class holds a 3x3 matrix for transforming coordinates. 29 public class Matrix { 42 public final static Matrix IDENTITY_MATRIX = new Matrix() { 44 throw new IllegalStateException("Matrix can not be modified"); 48 public void set(Matrix src) { 103 public boolean setConcat(Matrix a, Matrix b) { 151 public boolean preConcat(Matrix other) [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
AdvancedBlendActivity.java | 28 import android.graphics.Matrix; 71 Matrix m2 = new Matrix(); 77 Matrix m3 = new Matrix();
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/frameworks/support/transition/api14/android/support/transition/ |
GhostViewApi14.java | 21 import android.graphics.Matrix; 38 * draw the target view. We apply the same transformation matrix applied to the target view. For 49 public GhostViewImpl addGhost(View view, ViewGroup viewGroup, Matrix matrix) { 114 /** The current transformation matrix of the target view */ 115 Matrix mCurrentMatrix; 117 /** The matrix applied to the ghost view canvas */ 118 private final Matrix mMatrix = new Matrix(); 173 // Apply the matrix while adjusting the coordinate [all...] |
/packages/apps/Camera2/src/com/android/camera/ |
CaptureModuleUI.java | 20 import android.graphics.Matrix; 110 public Matrix getPreviewTransform(Matrix m) { 162 Matrix m = new Matrix();
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
Paper.java | 20 import android.opengl.Matrix; 83 Matrix.setIdentityM(mMatrix, 0); 84 Matrix.translateM(mMatrix, 0, mMatrix, 0, rect.centerX(), rect.centerY(), 0); 85 Matrix.rotateM(mMatrix, 0, degrees, 0, 1, 0); 86 Matrix.translateM(mMatrix, 0, mMatrix, 0, -rect.width() / 2, -rect.height() / 2, 0);
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/packages/apps/Gallery2/src/com/android/gallery3d/util/ |
MotionEventHelper.java | 19 import android.graphics.Matrix; 28 public static MotionEvent transformEvent(MotionEvent e, Matrix m) { 39 private static MotionEvent transformEventNew(MotionEvent e, Matrix m) { 46 private static MotionEvent transformEventOld(MotionEvent e, Matrix m) { 101 private static float transformAngle(Matrix m, float angleRadians) {
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/sdk/apps/SdkController/src/com/android/tools/sdkcontroller/views/ |
MultiTouchView.java | 26 import android.graphics.Matrix; 58 /** Base matrix that keep emulator->device display scaling */ 59 private Matrix mBaseMatrix = new Matrix(); 60 /** Matrix that is used to draw emulator's screen on the device. */ 61 private Matrix mDrawMatrix = new Matrix(); 131 * Computes draw matrix for the emulator screen update.
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/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
OpenGLWatchFaceService.java | 24 import android.opengl.Matrix; 67 /** Projection transformation matrix. Converts from 3D to 2D. */ 72 * relative coordinates. One matrix per camera position. 76 /** The view transformation matrix to use in ambient mode */ 81 * coordinates. One matrix per degree of rotation. 86 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera 200 Matrix.setRotateM(mModelMatrices[i], 0, i, 0, 0, 1); 205 // Set the camera position (View matrix). When active, move the eye around to show 210 Matrix.setLookAtM(mViewMatrices[i], 217 Matrix.setLookAtM(mAmbientViewMatrix [all...] |
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
OpenGLWatchFaceService.java | 24 import android.opengl.Matrix; 67 /** Projection transformation matrix. Converts from 3D to 2D. */ 72 * relative coordinates. One matrix per camera position. 76 /** The view transformation matrix to use in ambient mode */ 81 * coordinates. One matrix per degree of rotation. 86 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera 200 Matrix.setRotateM(mModelMatrices[i], 0, i, 0, 0, 1); 205 // Set the camera position (View matrix). When active, move the eye around to show 210 Matrix.setLookAtM(mViewMatrices[i], 217 Matrix.setLookAtM(mAmbientViewMatrix [all...] |
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
OpenGLWatchFaceService.java | 24 import android.opengl.Matrix; 65 /** Projection transformation matrix. Converts from 3D to 2D. */ 70 * relative coordinates. One matrix per camera position. 74 /** The view transformation matrix to use in ambient mode */ 79 * coordinates. One matrix per degree of rotation. 84 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera 198 Matrix.setRotateM(mModelMatrices[i], 0, i, 0, 0, 1); 203 // Set the camera position (View matrix). When active, move the eye around to show 208 Matrix.setLookAtM(mViewMatrices[i], 215 Matrix.setLookAtM(mAmbientViewMatrix [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/ |
TransformationUtils.java | 6 import android.graphics.Matrix; 47 Matrix m = new Matrix(); 97 // take the floor of the target width/height, not round. If the matrix 126 Matrix matrix = new Matrix(); local 127 matrix.setScale(minPercentage, minPercentage); 129 canvas.drawBitmap(toFit, matrix, paint); 150 * Returns a matrix with rotation set based on Exif orientation tag 201 Matrix matrix = new Matrix(); local 261 final Matrix matrix = new Matrix(); local [all...] |
/external/libtextclassifier/common/ |
embedding-network.cc | 30 // Returns true if and only if matrix does not use any quantization. 31 bool CheckNoQuantization(const EmbeddingNetworkParams::Matrix &matrix) { 32 if (matrix.quant_type != QuantizationType::NONE) { 40 // Initializes a Matrix object with the parameters from the MatrixParams 44 bool InitNonQuantizedMatrix(const EmbeddingNetworkParams::Matrix &source_matrix, 45 EmbeddingNetwork::Matrix *mat) { 65 bool InitNonQuantizedVector(const EmbeddingNetworkParams::Matrix &source_matrix, 87 const EmbeddingNetwork::Matrix &weights, 317 const EmbeddingNetworkParams::Matrix matrix = model->GetEmbeddingMatrix(i) local 349 const EmbeddingNetworkParams::Matrix matrix = local [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
CanvasTest.java | 35 import android.graphics.Matrix; 210 final Matrix m1 = new Matrix(); 215 final Matrix m2 = new Matrix(); 220 final Matrix m3 = mCanvas.getMatrix(); 227 final Matrix m4 = mCanvas.getMatrix(); 235 // test save current matrix only 236 Matrix m1 = new Matrix(); [all...] |
ComposeShaderTest.java | 27 import android.graphics.Matrix; 105 Matrix translate1x1 = new Matrix(); 107 Matrix translate0x1 = new Matrix(); 109 Matrix translate1x0 = new Matrix();
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
GeometryMathUtils.java | 21 import android.graphics.Matrix; 217 private static void concatMirrorMatrix(Matrix m, GeometryHolder holder) { 317 Matrix m = getCropSelectionToScreenMatrix(null, holder, width, height, frame.width(), 331 public static Matrix getImageToScreenMatrix(Collection<FilterRepresentation> geometry, 338 public static Matrix getPartialToScreenMatrix(Collection<FilterRepresentation> geometry, 349 Matrix compensation = new Matrix(); 372 public static Matrix getOriginalToScreen(GeometryHolder holder, boolean rotate, 380 Matrix m = getCropSelectionToScreenMatrix(null, holder, (int) originalWidth, 407 Matrix m = getCropSelectionToScreenMatrix(crop, holder, photo.getWidth(), photo.getHeight() [all...] |
/frameworks/base/services/core/java/com/android/server/wm/ |
AppWindowAnimator.java | 30 import android.graphics.Matrix; 278 "thumbnail", "POS " + tmpFloats[Matrix.MTRANS_X] 279 + ", " + tmpFloats[Matrix.MTRANS_Y]); 280 thumbnail.setPosition(tmpFloats[Matrix.MTRANS_X], tmpFloats[Matrix.MTRANS_Y]); 284 + " matrix=[" + tmpFloats[Matrix.MSCALE_X] 285 + "," + tmpFloats[Matrix.MSKEW_Y] 286 + "][" + tmpFloats[Matrix.MSKEW_X] 287 + "," + tmpFloats[Matrix.MSCALE_Y] + "]") [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/ |
ComplexMovementRenderer.java | 34 import android.opengl.Matrix; 122 // Update the MV matrix with new pose data. 135 // Set up projection matrix to match camera intrinsics. 137 // Set up view matrix to match current device positioning. 221 * Update the view matrix of the Renderer to follow the position of the device in the current 226 Matrix.setIdentityM(invertModelMat, 0); 229 Matrix.setIdentityM(temporaryMatrix, 0); 231 Matrix.setIdentityM(mPoseViewMatrix, 0); 232 Matrix.invertM(invertModelMat, 0, 234 Matrix.multiplyMM(temporaryMatrix, 0, mPoseViewMatrix, 0 [all...] |