/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen8_draw_upload.c | 129 /* If the VS doesn't read any inputs (calculating vertex position from 220 if (input == &brw->vb.inputs[VERT_ATTRIB_EDGEFLAG]) { 262 * shader inputs as 128-bit vertex elements, instead of 256-bits.
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/external/skia/src/effects/ |
SkDisplacementMapEffect.cpp | 127 sk_sp<SkImageFilter> inputs[2] = { std::move(displacement), std::move(color) }; local 130 scale, inputs, cropRect)); 136 sk_sp<SkImageFilter> inputs[2], 138 : INHERITED(inputs, 2, cropRect)
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/external/skia/src/gpu/glsl/ |
GrGLSLShaderBuilder.cpp | 228 this->appendDecls(fInputs, &this->inputs());
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/external/swiftshader/third_party/LLVM/utils/lit/lit/ |
main.py | 319 def load_test_suite(inputs): 336 # Load the tests from the inputs. 340 for input in inputs: 452 parser.error('No inputs specified') 469 inputs = args 494 # Expand '@...' form in inputs. 496 for input in inputs: 510 # Load the tests from the inputs.
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/external/v8/src/compiler/ |
code-assembler.cc | 573 Node* const* inputs) { 587 Node* return_value = raw_assembler()->CallN(desc, input_count, inputs); 631 int input_count, Node* const* inputs) { 633 return raw_assembler()->CallN(desc, input_count, inputs);
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liveness-analyzer.cc | 165 for (Node* value_node : values->inputs()) { 169 // Index of the next variable is its furure index in the inputs buffer,
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js-native-context-specialization.cc | 1669 Node* inputs[] = {stub_code, receiver, name_node, value, slot_node, local 2107 Node* inputs[11] = { local [all...] |
/external/webrtc/webrtc/common_audio/signal_processing/ |
filter_ar_fast_q12_armv7.S | 29 @ r5: data_out[j] as multiplication inputs
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 97 bool Process(const std::vector<const GLFrame*>& inputs, GLFrame* output);
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/frameworks/compile/mclinker/lib/Script/ |
InputCmd.cpp | 203 m_InputTree.merge<InputTree::Inclusive>(input, archive.inputs());
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/frameworks/ml/nn/runtime/test/generated/vts_models/ |
lstm.model.cpp | 253 .inputs = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
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lstm2.model.cpp | 253 .inputs = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
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lstm3.model.cpp | 253 .inputs = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
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/packages/apps/TvSettings/Settings/src/com/android/tv/settings/system/ |
InputsFragment.java | 83 setPreferencesFromResource(R.xml.inputs, null);
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/prebuilts/go/darwin-x86/src/cmd/compile/internal/ssa/ |
op.go | 30 resultNotInArgs bool // outputs must not be allocated to the same registers as inputs 50 inputs []inputInfo // ordered in register allocation order
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/prebuilts/go/linux-x86/src/cmd/compile/internal/ssa/ |
op.go | 30 resultNotInArgs bool // outputs must not be allocated to the same registers as inputs 50 inputs []inputInfo // ordered in register allocation order
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/external/vixl/test/aarch32/ |
test-simulator-cond-rd-rn-operand-imm12-t32.cc | 126 // `Inputs` have various layouts across generated tests so they absolutely 141 struct Inputs { 158 const Inputs* inputs; member in struct:vixl::aarch32::__anon38350::TestLoopData 161 static const Inputs kRdIsRn[] = {{0x00000000, 0x00000000}, 193 static const Inputs kRdIsNotRn[] = {{0x00000000, 0x00000000}, [all...] |
test-simulator-cond-rd-operand-rn-shift-rs-a32.cc | 132 // `Inputs` have various layouts across generated tests so they absolutely 148 struct Inputs { 167 const Inputs* inputs; member in struct:vixl::aarch32::__anon38344::TestLoopData 170 static const Inputs kCondition[] = {{NFlag, 0xabababab, 0xabababab, 0}, 186 static const Inputs kRdIsRn[] = {{NoFlag, 0x00000000, 0x00000000, 0}, 218 static const Inputs kRdIsNotRn[] = {{NoFlag, 0x00000002, 0xcccccccc, 0}, 419 static const Inputs kShiftTypes[] = {{NoFlag, 0xabababab, 0x00000000, 0}, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
vktSpvAsmGraphicsShaderTestUtil.cpp | 227 InstanceContext::InstanceContext (const RGBA (&inputs)[4], 252 inputColors[0] = inputs[0]; 253 inputColors[1] = inputs[1]; 254 inputColors[2] = inputs[2]; 255 inputColors[3] = inputs[3]; [all...] |
/external/deqp/framework/opengl/ |
gluShaderLibrary.cpp | 66 const vector<Value>& values = storageNdx == 0 ? block.inputs : 140 if (!spec.values.inputs.empty() && !spec.values.outputs.empty() && 141 spec.values.inputs[0].elements.size() / spec.values.inputs[0].type.getScalarSize() != spec.values.outputs[0].elements.size() / spec.values.outputs[0].type.getScalarSize()) 1028 dstBlock = &valueBlock.inputs; [all...] |
/external/fmtlib/test/ |
util-test.cc | 738 const char *inputs[] = {"foo", "fop", "fo"}; local 739 std::size_t num_inputs = sizeof(inputs) / sizeof(*inputs); 742 StringRef lhs(inputs[i]), rhs(inputs[j]);
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/external/mesa3d/src/intel/blorp/ |
blorp_genX_exec.h | 162 * where 'n' stands for number of varying inputs expressed as vec4s. 208 uint32_t *inputs = data; local 210 /* Copy in the VS inputs */ 212 memcpy(inputs, ¶ms->vs_inputs, sizeof(params->vs_inputs)); 213 inputs += 4; 227 memcpy(inputs, inputs_src + i * 4, vec4_size_in_bytes); 229 inputs += 4; 336 * Flat inputs are program constants that are not interpolated. Moreover [all...] |
/external/skia/src/gpu/gl/ |
GrGLGpu.cpp | 3524 SkSL::Program::Inputs inputs; local 3682 SkSL::Program::Inputs inputs; local 3757 SkSL::Program::Inputs inputs; local [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 137 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 143 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); 144 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); 197 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 203 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); 204 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); 279 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 285 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); 286 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); [all...] |
/external/mesa3d/src/gallium/drivers/ilo/shader/ |
toy_tgsi.c | [all...] |