/external/vixl/test/aarch32/ |
test-simulator-cond-rd-memop-rs-shift-amount-1to31-a32.cc | 128 // `Inputs` have various layouts across generated tests so they absolutely 147 struct Inputs { 166 const Inputs* inputs; member in struct:vixl::aarch32::__anon38332::TestLoopData 169 static const Inputs kCondition[] = {{NFlag, 0xabababab, 0, {0, 0x77777777}}, 185 static const Inputs kPositiveOffset[] = 197 static const Inputs kNegativeOffset[] = 209 static const Inputs kPositivePostIndex[] = 221 static const Inputs kNegativePostIndex[] = 233 static const Inputs kPositivePreIndex[] [all...] |
test-simulator-cond-rd-memop-rs-shift-amount-1to32-a32.cc | 128 // `Inputs` have various layouts across generated tests so they absolutely 147 struct Inputs { 166 const Inputs* inputs; member in struct:vixl::aarch32::__anon38333::TestLoopData 169 static const Inputs kCondition[] = {{NFlag, 0xabababab, 0, {0, 0x77777777}}, 185 static const Inputs kPositiveOffset[] = 197 static const Inputs kNegativeOffset[] = 209 static const Inputs kPositivePostIndex[] = 221 static const Inputs kNegativePostIndex[] = 233 static const Inputs kPositivePreIndex[] [all...] |
test-simulator-cond-rd-rn-operand-rm-shift-rs-a32.cc | 144 // `Inputs` have various layouts across generated tests so they absolutely 161 struct Inputs { 181 const Inputs* inputs; member in struct:vixl::aarch32::__anon38358::TestLoopData 184 static const Inputs kCondition[] = 201 static const Inputs kRdIsRn[] = 403 static const Inputs kRdIsRm[] = 605 static const Inputs kRdIsNotRnIsNotRm[] = [all...] |
test-simulator-cond-rd-memop-immediate-512-a32.cc | 128 // `Inputs` have various layouts across generated tests so they absolutely 145 struct Inputs { 163 const Inputs* inputs; member in struct:vixl::aarch32::__anon38329::TestLoopData 166 static const Inputs kCondition[] = {{NFlag, 0xabababab, {0, 0x77777777}}, 182 static const Inputs kPositiveOffset[] = {{NoFlag, 0x00000000, {0, 0x0badbeef}}, 193 static const Inputs kNegativeOffset[] = {{NoFlag, 0xcccccccc, {0, 0x0badbeef}}, 204 static const Inputs kPositivePostIndex[] = 216 static const Inputs kNegativePostIndex[] = 228 static const Inputs kPositivePreIndex[] [all...] |
/build/soong/cc/ |
builder.go | 478 Inputs: objFiles, 549 Inputs: l, 623 Inputs: objFiles, 653 Inputs: sAbiDumps, 726 Inputs: objFiles, 791 inputs Objects, flags builderFlags, baseName string) android.OptionalPath { 793 if len(inputs.coverageFiles) > 0 { 796 TransformObjToStaticLib(ctx, inputs.coverageFiles, flags, outputFile, nil)
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/external/deqp/modules/gles3/functional/ |
es3fTransformFeedbackTests.cpp | 152 vector<const Attribute*> inputs; member in struct:deqp::gles3::Functional::TransformFeedback::Output 485 output.inputs.push_back(posIn); 491 output.inputs.push_back(sizeIn); 503 // Add all vectorized attributes as inputs. 515 output.inputs.push_back(attrib); 722 for (int attrNdx = 0; attrNdx < (int)output.inputs.size(); attrNdx++) 724 const Attribute& attribute = *output.inputs[attrNdx]; [all...] |
es3fShaderBuiltinVarTests.cpp | 903 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 913 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx); 916 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx); [all...] |
es3fPolygonOffsetTests.cpp | 211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 236 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx); 239 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx); [all...] |
es3fTextureUnitTests.cpp | 346 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 609 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 615 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); 616 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); [all...] |
/frameworks/rs/driver/ |
rsdRuntimeStubs.cpp | 709 "rsForEachInternal: too many inputs to a kernel."); 712 Allocation* inputs[RS_KERNEL_MAX_ARGUMENTS]; local 714 inputs[i] = (Allocation*)allocs[i].p; 715 CHECK_OBJ(inputs[i]); 716 inputs[i]->incSysRef(); 724 rsrForEach(rsc, s, slot, numInputs, numInputs > 0 ? inputs : nullptr, out, 727 inputs[i]->decSysRef(); [all...] |
/prebuilts/devtools/tools/lib/ |
ant-tasks.jar | |
/prebuilts/gradle-plugin/com/android/tools/build/ant-tasks/24.4.0-beta3/ |
ant-tasks-24.4.0-beta3.jar | |
/prebuilts/gradle-plugin/com/android/tools/build/ant-tasks/24.4.0-beta6/ |
ant-tasks-24.4.0-beta6.jar | |
/art/compiler/optimizing/ |
register_allocator_linear_scan.cc | 624 // re-use the registers used by the inputs of that instruciton, based on the 630 HInputsRef inputs = defined_by->GetInputs(); local 631 for (size_t i = 0; i < inputs.size(); ++i) { 635 LiveInterval* interval = inputs[i]->GetLiveInterval()->GetLastSibling(); [all...] |
bounds_check_elimination.cc | 912 HConstInputsRef inputs = phi->GetInputs(); local [all...] |
code_generator.cc | 124 HConstInputsRef inputs = instruction->GetInputs(); local 125 for (size_t i = 0; i < inputs.size(); ++i) { 126 DCHECK(CheckType(inputs[i]->GetType(), locations->InAt(i))) 127 << inputs[i]->GetType() << " " << locations->InAt(i); [all...] |
loop_optimization.cc | 1447 HInputsRef inputs = invoke->GetInputs(); local [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 252 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 262 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx); 265 packet.outputs[VaryingLoc_Color] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx); [all...] |
/external/mesa3d/src/amd/common/ |
ac_nir_to_llvm.c | 121 LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4]; member in struct:nir_to_llvm_context 3838 LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0); local [all...] |
/external/v8/src/compiler/ |
instruction.cc | 322 InstructionOperand* inputs, size_t temp_count, 339 DCHECK(!inputs[i].IsInvalid()); 340 operands_[offset++] = inputs[i]; [all...] |
escape-analysis-reducer.cc | 64 for (Node* input : node->inputs()) {
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instruction.h | 856 size_t input_count, InstructionOperand* inputs, 860 DCHECK(input_count == 0 || inputs != nullptr); 871 opcode, output_count, outputs, input_count, inputs, temp_count, temps); [all...] |
osr.cc | 106 for (Node* input : orig->inputs()) { 118 // Fix missing inputs. 193 // Gather edge inputs into {tmp_inputs}.
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/toolchain/binutils/binutils-2.25/gold/ |
incremental.h | 554 // build about the inputs necessary to build the .gnu_incremental_inputs. 815 Incremental_input_entry_reader(const Incremental_inputs_reader* inputs, 817 : inputs_(inputs), offset_(offset) 819 this->info_offset_ = Swap32::readval(inputs->p_ + offset + 4); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fPolygonOffsetTests.cpp | 208 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 233 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx); 236 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx); [all...] |