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  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
FrameImage2D.java 40 * Access frame's data using a RenderTarget.
44 * @return The RenderTarget instance holding the Frame's data.
46 public RenderTarget lockRenderTarget() {
47 return (RenderTarget)mBackingStore.lockData(MODE_WRITE, BackingStore.ACCESS_RENDERTARGET);
146 ImageShader idShader = RenderTarget.currentTarget().getIdentityShader();
SurfaceHolderTarget.java 35 import androidx.media.filterfw.RenderTarget;
42 private RenderTarget mRenderTarget = null;
145 mRenderTarget = RenderTarget.currentTarget().forSurfaceHolder(mSurfaceHolder);
ToGrayValuesFilter.java 27 import androidx.media.filterfw.RenderTarget;
101 RenderTarget grayTarget = targetFrame.lockRenderTarget();
BackingStore.java 39 /** Access mode RenderTarget: Frame data will be accessed as a RenderTarget. */
518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET);
520 renderTarget.getPixelData(mDimensions[0], mDimensions[1]));
582 private RenderTarget mRenderTarget = null;
683 private RenderTarget getRenderTarget() {
687 mRenderTarget = RenderTarget.currentTarget().forTexture(getTexture(), w, h);
726 RenderTarget target = (RenderTarget) backing.lock(ACCESS_RENDERTARGET)
    [all...]
CameraStreamer.java 109 EGLContext context = RenderTarget.currentContext();
117 EGLContext context = RenderTarget.currentContext();
214 ImageShader copyShader = shaderForContext(RenderTarget.currentContext());
288 protected HashMap<SurfaceTexture, RenderTarget> mClientRenderTargets
289 = new HashMap<SurfaceTexture, RenderTarget>();
335 EGLContext clientContext = RenderTarget.currentContext();
383 RenderTarget clientTarget = renderTargetFor(clientTexture);
394 protected RenderTarget renderTargetFor(SurfaceTexture surfaceTex) {
395 RenderTarget target = mClientRenderTargets.get(surfaceTex);
397 target = RenderTarget.currentTarget().forSurfaceTexture(surfaceTex)
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ImageShader.java 243 RenderTarget target,
246 ImageShader shader = RenderTarget.currentTarget().getIdentityShader();
252 RenderTarget renderTarget = output.lockRenderTarget();
254 renderTarget,
266 RenderTarget renderTarget = output.lockRenderTarget();
268 renderTarget,
277 public void process(TextureSource texture, RenderTarget target, int width, int height) {
281 public void processMulti(TextureSource[] sources, RenderTarget target, int width, int height)
    [all...]
GLToolbox.java 28 * TODO: Make this package-private as RenderTarget and TextureSource should suffice as public
76 public static void readTarget(RenderTarget target, ByteBuffer pixels, int width, int height) {
  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp 98 MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target);
113 MultisampleShadeCountRenderCase::MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target)
193 SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target);
204 SampleQualifierRenderCase::SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target)
375 InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode);
389 InterpolateAtSampleRenderCase::InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode)
634 SingleSampleInterpolateAtSampleCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleCase sampleCase);
652 SingleSampleInterpolateAtSampleCase::SingleSampleInterpolateAtSampleCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleCase sampleCase)
757 CentroidRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, int renderSize);
766 CentroidRenderCase::CentroidRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, int renderSize
    [all...]
es31fSampleVariableTests.cpp 259 MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0);
266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags)
289 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
302 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
340 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
354 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
421 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
444 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
593 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
608 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target
    [all...]
es31fSampleShadingTests.cpp 239 SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type);
262 SampleShadingRenderingCase::SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type)
472 SampleShadingRenderingCase::RenderTarget target;
  /external/deqp/framework/platform/osx/
tcuOSXPlatform.cpp 77 const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; }
84 RenderTarget m_renderTarget;
  /external/skia/src/gpu/
GrPipeline.h 270 using RenderTarget = GrPendingIOResource<GrRenderTarget, kWrite_GrIOType>;
277 RenderTarget fRenderTarget;
  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 174 RandomViewport (const tcu::RenderTarget& renderTarget, int preferredWidth, int preferredHeight, deUint32 seed);
  /external/swiftshader/src/D3D9/
Capabilities.hpp 45 struct RenderTarget
197 struct RenderTarget
345 struct RenderTarget
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.cpp 213 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
221 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
232 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
239 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()));
  /external/deqp/modules/gles2/
tes2InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/modules/gles3/
tes3InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/modules/gles31/
tes31InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/framework/opengl/
gluRenderContext.hpp 32 class RenderTarget;
206 virtual const tcu::RenderTarget& getRenderTarget (void) const = DE_NULL;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 77 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT];
  /external/deqp/modules/gles3/functional/
es3fRasterizationTests.cpp 101 enum RenderTarget
117 BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize);
137 const RenderTarget m_renderTarget;
148 BaseRenderingCase::BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize)
426 BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples);
439 BaseTriangleCase::BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples)
440 : BaseRenderingCase (context, name, desc, renderTarget, numSamples, DEFAULT_RENDER_SIZE)
502 BaseLineCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, int numSamples)
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  /external/deqp/framework/egl/
egluGLContextFactory.cpp 135 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_glRenderTarget; }
157 tcu::RenderTarget m_glRenderTarget;
426 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples);
538 m_glRenderTarget = tcu::RenderTarget(newWidth, newHeight,
  /external/deqp/framework/platform/lnx/X11/
tcuLnxX11GlxPlatform.cpp 54 using tcu::RenderTarget;
175 virtual const tcu::RenderTarget& getRenderTarget (void) const;
183 RenderTarget m_renderTarget;
669 const RenderTarget& GlxRenderContext::getRenderTarget (void) const
  /external/deqp/framework/referencerenderer/
rrRenderer.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
202 int width = renderTarget.getWidth();
203 int height = renderTarget.getHeight();
206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
209 if ((m_testDepth && renderTarget.getDepthBits() == 0) ||
210 (m_testStencil && renderTarget.getStencilBits() == 0))
229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
230 int width = renderTarget.getWidth()
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