/prebuilts/go/linux-x86/src/math/ |
log1p.go | 27 // where sqrt(2)/2 < 1+f < sqrt(2) . 99 Sqrt2M1 = 4.142135623730950488017e-01 // Sqrt(2)-1 = 0x3fda827999fcef34 100 Sqrt2HalfM1 = -2.928932188134524755992e-01 // Sqrt(2)/2-1 = 0xbfd2bec333018866 133 if absx < Sqrt2M1 { // |x| < Sqrt(2)-1 140 if x > Sqrt2HalfM1 { // Sqrt(2)/2-1 < x 141 // (Sqrt(2)/2-1) < x < (Sqrt(2)-1) 167 if iu < 0x0006a09e667f3bcd { // mantissa of Sqrt(2) 174 f = u - 1.0 // Sqrt(2)/2 < u < Sqrt(2 [all...] |
sqrt.go | 22 // Return correctly rounded sqrt. 24 // | Use the hardware sqrt if you have one | 31 // sqrt(x) = 2**k * sqrt(y) 33 // Let q = sqrt(y) truncated to i bit after binary point (q = 1), 85 // Sqrt returns the square root of x. 88 // Sqrt(+Inf) = +Inf 89 // Sqrt(±0) = ±0 90 // Sqrt(x < 0) = NaN 91 // Sqrt(NaN) = Na 99 func sqrt(x float64) float64 { func [all...] |
acosh.go | 25 // acosh(x) = log [ x + sqrt(x*x-1) ] 28 // acosh(x) := log(2x-1/(sqrt(x*x-1)+x)) if x>2; else 29 // acosh(x) := log1p(t+sqrt(2.0*t+t*t)); where t=x-1. 56 return Log(2*x - 1/(x+Sqrt(x*x-1))) // 2**28 > x > 2 59 return Log1p(t + Sqrt(2*t+t*t)) // 2 >= x > 1
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asinh.go | 25 // asinh(x) = sign(x) * log [ |x| + sqrt(x*x+1) ] 29 // := sign(x)*log(2|x|+1/(|x|+sqrt(x*x+1))) if|x|>2, else 30 // := sign(x)*log1p(|x| + x**2/(1 + sqrt(1+x**2))) 59 temp = Log(2*x + 1/(Sqrt(x*x+1)+x)) // 2**28 > |x| > 2.0 63 temp = Log1p(x + x*x/(1+Sqrt(1+x*x))) // 2.0 > |x| > 2**-28
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asin.go | 34 temp := Sqrt(1 - x*x)
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pow.go | 45 return Sqrt(x) 47 return 1 / Sqrt(x)
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stubs_mips64x.s | 93 TEXT ·Sqrt(SB),NOSPLIT,$0 94 JMP ·sqrt(SB)
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/external/libcxx/utils/google-benchmark/src/ |
stat.h | 123 *stddev = Sqrt(avg_squares - Sqr(mean)); 133 return Sqrt(avg_squares - Sqr(mean)); 172 static inline SType Sqrt(const SType &dat) { 175 return sqrt(dat); 179 static inline Vector2<SType> Sqrt(const Vector2<SType> &dat) { 181 return Max(dat, Vector2<SType>()).Sqrt(); 185 static inline Vector3<SType> Sqrt(const Vector3<SType> &dat) { 187 return Max(dat, Vector3<SType>()).Sqrt(); 191 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) { 193 return Max(dat, Vector4<SType>()).Sqrt(); [all...] |
/prebuilts/go/darwin-x86/src/math/ |
sqrt.go | 22 // Return correctly rounded sqrt. 24 // | Use the hardware sqrt if you have one | 31 // sqrt(x) = 2**k * sqrt(y) 33 // Let q = sqrt(y) truncated to i bit after binary point (q = 1), 85 // Sqrt returns the square root of x. 88 // Sqrt(+Inf) = +Inf 89 // Sqrt(±0) = ±0 90 // Sqrt(x < 0) = NaN 91 // Sqrt(NaN) = Na 99 func sqrt(x float64) float64 { func [all...] |
acosh.go | 25 // acosh(x) = log [ x + sqrt(x*x-1) ] 28 // acosh(x) := log(2x-1/(sqrt(x*x-1)+x)) if x>2; else 29 // acosh(x) := log1p(t+sqrt(2.0*t+t*t)); where t=x-1. 56 return Log(2*x - 1/(x+Sqrt(x*x-1))) // 2**28 > x > 2 59 return Log1p(t + Sqrt(2*t+t*t)) // 2 >= x > 1
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asinh.go | 25 // asinh(x) = sign(x) * log [ |x| + sqrt(x*x+1) ] 29 // := sign(x)*log(2|x|+1/(|x|+sqrt(x*x+1))) if|x|>2, else 30 // := sign(x)*log1p(|x| + x**2/(1 + sqrt(1+x**2))) 59 temp = Log(2*x + 1/(Sqrt(x*x+1)+x)) // 2**28 > |x| > 2.0 63 temp = Log1p(x + x*x/(1+Sqrt(1+x*x))) // 2.0 > |x| > 2**-28
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asin.go | 34 temp := Sqrt(1 - x*x)
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pow.go | 45 return Sqrt(x) 47 return 1 / Sqrt(x)
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stubs_mips64x.s | 93 TEXT ·Sqrt(SB),NOSPLIT,$0 94 JMP ·sqrt(SB)
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Misc/ |
Stats.cs | 59 * numerical properties than the textbook summation/sqrt. To me 75 return Math.Sqrt(s2); 88 return Math.Sqrt(s2);
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/Misc/ |
Stats.cs | 64 * numerical properties than the textbook summation/sqrt. To me 83 return Math.Sqrt( s2 ); 99 return Math.Sqrt( s2 );
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/external/google-benchmark/src/ |
stat.h | 127 *stddev = Sqrt(numsamples_ / (numsamples_ - 1.0) * (avg_squares - Sqr(mean))); 176 static inline SType Sqrt(const SType &dat) { 179 return sqrt(dat); 183 static inline Vector2<SType> Sqrt(const Vector2<SType> &dat) { 185 return Max(dat, Vector2<SType>()).Sqrt(); 189 static inline Vector3<SType> Sqrt(const Vector3<SType> &dat) { 191 return Max(dat, Vector3<SType>()).Sqrt(); 195 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) { 197 return Max(dat, Vector4<SType>()).Sqrt();
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/prebuilts/go/darwin-x86/src/runtime/ |
fastlog2_test.go | 29 e = math.Sqrt(e)
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/prebuilts/go/linux-x86/src/runtime/ |
fastlog2_test.go | 29 e = math.Sqrt(e)
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/prebuilts/go/darwin-x86/src/image/draw/ |
example_test.go | 22 dist := math.Sqrt(math.Pow(float64(x-width/2), 2)/3+math.Pow(float64(y-height/2), 2)) / (height / 1.5) * 255
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/prebuilts/go/linux-x86/src/image/draw/ |
example_test.go | 22 dist := math.Sqrt(math.Pow(float64(x-width/2), 2)/3+math.Pow(float64(y-height/2), 2)) / (height / 1.5) * 255
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/external/swiftshader/third_party/subzero/src/ |
IceIntrinsics.h | 60 Sqrt,
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/prebuilts/go/darwin-x86/doc/progs/ |
error.go | 55 func Sqrt(f float64) (float64, error) { 66 f, err := Sqrt(-1)
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/prebuilts/go/linux-x86/doc/progs/ |
error.go | 55 func Sqrt(f float64) (float64, error) { 66 f, err := Sqrt(-1)
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/external/spirv-llvm/lib/SPIRV/libSPIRV/ |
OpenCL.std.h | 97 Sqrt = 61,
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